Go (weiqi, baduk) - Game 46361

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146061




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FICGS__GO__TOURNAMENT_KYU__000108       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 August 2   15:0:27


[Event "FICGS__GO__TOURNAMENT_KYU__000108"]
[Site "FICGS"]
[Date "2010.07.22"]
[Round "1"]
[Black "Ropokis,Dimitrios"]
[White "Hensen,Erik"]
[Result "0-1"]
[Rating 2 "0746"]

1.l11 q15 2.d4 q3 3.d16 c12 4.r6 q5 5.q2 r5 6.s5 s4 7.s2 p2 8.s3 s6 9.s9 c6 10.r2 e6 11.r3 p3 12.t7 r11 13.t6 s7 14.t5 t8 15.t4 t3 16.t2 g3 17.p1 c14 18.f4 g6 19.o2 o3 20.n3 n2 21.n1 m2 22.l2 m3 23.m1 l3 24.l4 m4 25.m5 k3 26.j3 g4 27.g5 f5 28.k2 h5 29.s5 o1 30.n4 l1 31.n1 m1 32.k1 f16 33.q4 p4 34.n6 m8 35.o7 o9 36.g2 f2 37.t4 t5 38.o4 o5 39.r8 q9 40.p8 p9 41.q8 q17 42.k4 l5 43.t10 k5 44.f1 e15 45.e2 f3 46.h3 h2 47.h1 g1 48.j5 j1 49.p5 n5 50.o6 m6 51.q6 p6 52.p7 s11 53.r7 r4 54.t11 s13 55.s12 r12 56.r13 r14 57.s14 q13 58.r15 s15 59.t13 t14 60.s10 r10 61.q10 p10 62.r9 j6 63.p11 q11 64.q14 p14 65.q16 r16 66.o16 p16 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : l11 q15

This joseki is unknown.
A weak or weird move has probably been played in this corner.

Corner d16 : d16 c12

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q3 r6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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