Go (weiqi, baduk) - Game 46356

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU__000108       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 November 24   22:43:6


[Event "FICGS__GO__TOURNAMENT_KYU__000108"]
[Site "FICGS"]
[Date "2010.07.22"]
[Round "1"]
[Black "Cook,Phil"]
[White "Hensen,Erik"]
[Result "1-0"]
[Rating 1 "0687"]
[Rating 2 "0746"]

1.q16 e16 2.p4 d5 3.g4 d3 4.h16 m16 5.e14 r4 6.e6 d10 7.d7 f5 8.e5 f4 9.r7 q10 10.m10 q13 11.o14 p15 12.m14 p16 13.p14 q15 14.q14 r14 15.e11 e10 16.h10 f11 17.e12 f8 18.f6 g5 19.h4 h7 20.k7 h9 21.h6 g6 22.g7 f7 23.e4 f3 24.e3 e2 25.d4 c3 26.c5 k9 27.j7 g8 28.k10 c8 29.d6 b6 30.l9 h5 31.j6 r16 32.g9 j10 33.j11 g10 34.j9 j4 35.j5 k4 36.m4 s6 37.h8 c12 38.g7 f2 39.f9 f15 40.f13 e8 41.e9 d8 42.d9 c9 43.d11 f10 44.h9 c11 45.g11 d15 46.f12 c10 47.e15 c14 48.d14 c16 49.f14 s8 50.q8 r9 51.o9 g15 52.g13 f17 53.h15 k17 54.k15 l5 55.m7 m5 56.o5 n6 57.n7 m3 58.o6 l15 59.l14 o15 60.n15 q4 61.q5 j15 62.j14 n16 63.m15 p3 64.o3 n4 65.o4 p2 66.o2 p13 67.o13 o11 68.m12 p9 69.q9 p8 70.o8 p7 71.o7 q6 72.p10 o10 73.p6 p11 74.q7 p10 75.r6 m2 76.l16 l17 77.j16 h18 78.g17 g16 79.g14 f16 80.d13 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d5 g4

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner d16 : e16 h16

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner q16 : q16 m16

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : p4 r4

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.


Player Black won this Go (weiqi, baduk) game.






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