Go (weiqi, baduk) - Game 45823

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_DAN__000022       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 September 7   17:19:1


[Event "FICGS__GO__TOURNAMENT_DAN__000022"]
[Site "FICGS"]
[Date "2010.07.09"]
[Round "1"]
[Black "Ruzin,Mikhail"]
[White "Brisson,Claude"]
[Result "1-0"]
[Rating 1 "2375"]
[Rating 2 "2234"]

1.q16 d17 2.r4 e3 3.d5 c4 4.d4 d3 5.c5 c3 6.g4 e4 7.e5 f5 8.f4 f6 9.d7 j3 10.j4 h3 11.h4 k4 12.k5 l4 13.h6 f8 14.e7 f7 15.d10 l5 16.k6 j8 17.l6 p3 18.h8 f10 19.e9 f9 20.h10 o17 21.g12 e11 22.d12 e12 23.d13 h11 24.g11 g10 25.h9 e13 26.d14 g13 27.h12 j11 28.j12 k11 29.k12 l11 30.j7 l12 31.k14 h14 32.l13 q10 33.o13 n11 34.o11 o10 35.p11 m13 36.m14 n9 37.p10 p9 38.q9 p8 39.r7 n13 40.n14 o14 41.o15 p14 42.p13 p15 43.p16 n15 44.o16 m15 45.l14 m17 46.k16 j15 47.l16 m16 48.m10 n10 49.l9 l8 50.k8 k9 51.j9 j17 52.j16 h16 53.k17 j18 54.k18 p18 55.q14 r17 56.r16 s17 57.s16 q8 58.r9 r8 59.r10 s8 60.q3 p4 61.e14 f13 62.g15 h15 63.f17 f16 64.g17 f14 65.g16 f15 66.h17 d16 67.b15 b16 68.c15 c16 69.b18 c18 70.a16 a17 71.a15 b17 72.q18 q17 73.p17 o18 74.t17 t18 75.s18 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : e3 d5

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Takamoku Kakari.
Black prevents White from gaining influence, but in the local context, abandoning profit in the corner entails a loss. White 3-4 and 4-4 are best.

Corner q4 : r4 l4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d17 g12

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian)


That's absurd. I love it. (Gregory House, House M.D.)








 
 
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