Go (weiqi, baduk) - Game 45307

  
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N. Bernal Varela, 2340
H. Lehnhoff, 2132

1-0

See game 144426




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FICGS__GO__WCH_TOURNAMENT__000006       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 July 17   21:48:39


[Event "FICGS__GO__WCH_TOURNAMENT__000006"]
[Site "FICGS"]
[Date "2010.07.02"]
[Round "1"]
[Black "Tong,Xiao"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "2050"]
[Rating 2 "2123"]

1.q16 e3 2.q4 d17 3.d15 d13 4.f15 f17 5.d10 f13 6.h15 h13 7.h17 g16 8.g15 h16 9.j16 j17 10.k17 j15 11.j18 j14 12.c13 c14 13.d14 b13 14.c12 c15 15.e13 d12 16.e12 d11 17.c11 g11 18.e11 m15 19.e18 k16 20.j17 e17 21.c16 c17 22.b16 r6 23.o3 q10 24.c4 c2 25.e4 f3 26.j3 m17 27.f18 l4 28.j5 h4 29.j4 h5 30.j6 f6 31.d6 h7 32.h6 g6 33.f4 l6 34.g3 j7 35.g7 f7 36.g8 f8 37.f9 g9 38.h8 k9 39.g10 h9 40.j8 k7 41.j9 h10 42.j10 h11 43.k10 l9 44.l10 m10 45.l12 m11 46.l11 d8 47.m12 n12 48.n13 m13 49.l13 m14 50.n11 o12 51.m9 n10 52.n9 o10 53.l7 k6 54.k8 m7 55.l8 n6 56.o9 p9 57.o7 o6 58.p8 p6 59.q8 e9 60.f10 h3 61.h2 g5 62.g2 k2 63.j2 d3 64.d4 g4 65.b2 f2 66.c3 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 m15

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : e3 c4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.


Player Black won this Go (weiqi, baduk) game.






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The nature of a game comes from what is played, but it's the sensitivity to the possible and the impossible that gives it value. (Pierre Audouard)


All battles are fought by scared men who'd rather be someplace else. (John Wayne in the movie In harm's way)








 
 
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