Go (weiqi, baduk) - Game 45302

  
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N. Bernal Varela, 2340
H. Lehnhoff, 2132

1-0

See game 144426




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FICGS__GO__WCH_TOURNAMENT__000006       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 September 6   11:19:15


[Event "FICGS__GO__WCH_TOURNAMENT__000006"]
[Site "FICGS"]
[Date "2010.07.02"]
[Round "1"]
[Black "de Vassal,Thibault"]
[White "Kis-Kos,Laszlo"]
[Result "1-0"]
[Rating 1 "2074"]
[Rating 2 "2154"]

1.q4 d16 2.q17 d4 3.f17 d14 4.j16 r14 5.r15 q15 6.r16 o3 7.m3 r3 8.q3 r4 9.q5 q2 10.p2 r2 11.p3 r6 12.p7 r7 13.r9 p12 14.q8 r10 15.q10 r11 16.l5 s9 17.f3 c6 18.f5 h3 19.g6 l3 20.l4 k3 21.m2 j5 22.j6 1-0

This go game has been lost on time   (started : 2010.07.02  1:42:9)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q17 r14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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In an unreasonable situation, an unreasonable move is reasonable. (Tamino)


Panic is a sudden desertion of us, an a going over to the enemy of our imagination. (Christian Nevell Bovee)








 
 
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