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FICGS__GO__WCH_TOURNAMENT__000006 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 July 9 13:37:5 [Event "FICGS__GO__WCH_TOURNAMENT__000006"] [Site "FICGS"] [Date "2010.07.02"] [Round "1"] [Black "Kaminski,Marek"] [White "Tong,Xiao"] [Result "0-1"] [Rating 1 "2325"] [Rating 2 "2050"] 1.q16 d4 2.q3 d16 3.f3 c6 4.k4 r6 5.q5 s4 6.q7 q6 7.p6 p7 8.r5 s5 9.r3 s7 10.q8 p8 11.q9 o6 12.p5 s9 13.p9 n8 14.s8 t8 15.r7 s6 16.s10 r9 17.r10 r8 18.o9 m5 19.o5 m3 20.m6 l5 21.n5 h3 22.k3 g4 23.k5 l6 24.m7 k6 25.j6 j7 26.h6 k8 27.h7 h8 28.g8 g9 29.f7 f4 30.f9 h9 31.f10 e8 32.f8 h12 33.h11 j11 34.g11 j12 35.f13 o17 36.o15 m16 37.m14 r16 38.r15 q17 39.r17 s16 40.p17 q18 41.q15 r18 42.s15 s17 43.p18 o18 44.p19 j17 45.l9 k10 46.c3 d3 47.c17 d17 48.c16 c14 49.b14 c13 50.b13 c15 51.b15 c12 52.b4 e11 53.g12 g14 54.g13 h14 55.d8 c4 56.f14 f16 57.h13 j13 58.j14 k14 59.j15 h16 60.k15 l15 61.l14 k13 62.l16 m15 63.m17 n16 64.o16 n17 65.l17 n14 66.n15 m13 67.o19 l13 68.m19 m18 69.l18 n18 70.n19 d9 71.d10 c9 72.f5 g5 73.g6 e5 74.f6 f11 75.g10 c10 76.h5 h4 77.m2 n2 78.l2 n3 79.j2 p13 80.q13 m10 81.m9 n10 82.n9 c18 83.b18 d18 84.k16 b19 85.b17 b12 86.a13 h2 87.l3 m4 88.l7 k7 89.k9 j9 90.o12 n12 91.o13 o11 92.p12 t10 93.t11 t9 94.s12 j1 95.k1 h1 96.p2 p11 97.q11 k18 98.c2 d2 99.b2 b5 100.a3 e9 101.a12 b11 102.d6 a5 103.a4 d7 104.e6 d5 105.f15 g16 106.d1 e1 107.c1 s2 108.s3 t3 109.r2 e10 110.a18 o14 111.p14 n13 112.e15 e16 113.d12 d11 114.a11 a10 115.e7 c8 116.n1 o1 117.m1 o2 118.l10 l11 119.o3 j3 120.e12 k2 0-1 Thibault de Vassal One week only for the whole game... you're both very fast ! Here are the names of the openings (joseki) played in the four corners : Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q4 : q3 r6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Win the stones, lose the game. (Anonymous) A shortcut is the longest distance between two points. (Don Groves)
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