Go (weiqi, baduk) - Game 44125

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_II__000023       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 September 22   9:0:34


[Event "FICGS__GO__TOURNAMENT_KYU_II__000023"]
[Site "FICGS"]
[Date "2010.06.15"]
[Round "1"]
[Black "Pillon,Thibault"]
[White "Benson,Kyle"]
[Result "1-0"]
[Rating 1 "2047"]
[Rating 2 "1538"]

1.q16 e3 2.d16 q5 3.c4 c3 4.d3 d4 5.d2 c2 6.e4 d5 7.e2 f3 8.f2 c5 9.e5 g3 10.q3 r3 11.r2 r4 12.p2 r9 13.h2 e6 14.h3 g5 15.k16 c14 16.c12 e14 17.c9 f16 18.c17 r14 19.q14 q13 20.r15 p14 21.q15 r13 22.o17 n3 23.s2 k3 24.h4 h5 25.g2 g4 26.k4 l3 27.j5 j7 28.p5 p6 29.o5 1-0

This go game has been lost on time   (started : 2010.06.15  15:28:23)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : e3 c4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner q4 : q5 q3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
White responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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You don't have to be really good anymore to get good results. What's happening with chess is that it's gradually losing its place as the par excellence of intellectual activity. Smart people in search of a challenging board game might try a game called Go. (Hans Berliner, The New York Times, 2003)


The arrogant army will lose certainly the battle. (Chinese proverb)








 
 
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