Go (weiqi, baduk) - Game 43843

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000029       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 June 15   8:1:11


[Event "FICGS__GO__TOURNAMENT_KYU_I__000029"]
[Site "FICGS"]
[Date "2010.06.02"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Benson,Kyle"]
[Result "0-1"]
[Rating 1 "1456"]
[Rating 2 "1408"]

1.q16 d3 2.d16 r4 3.d5 c7 4.c9 c5 5.f4 d4 6.p4 q6 7.r3 s3 8.q3 s5 9.m3 r14 10.r12 r17 11.r16 q17 12.p17 s17 13.s16 p16 14.s14 q15 15.p15 o16 16.q14 o15 17.p14 k17 18.r9 f17 19.o14 n14 20.n13 m14 21.m13 l14 22.d12 c14 23.c15 d14 24.d17 f15 25.j4 o6 26.s7 r2 27.q2 s2 28.f3 l4 29.l3 k4 30.k3 j5 31.h4 p9 32.k5 l5 33.k6 l6 34.k7 o12 35.o13 f12 36.h13 h15 37.e13 b15 38.b16 d15 39.c16 g13 40.c12 g14 41.b8 b7 42.j12 r10 43.s10 r8 44.s8 q9 45.s9 r11 46.s11 q12 47.q13 d9 48.d10 c8 49.b9 e10 50.e11 c10 51.c11 d11 52.b10 d10 53.b13 b14 54.a12 b11 55.a8 a7 56.a11 e18 57.d18 a16 58.a17 b18 59.a15 a14 60.d19 a16 61.b17 c18 62.l7 o4 63.o3 n4 64.r6 q5 65.n3 n6 66.e5 g7 67.c4 c3 68.h6 h9 69.h10 g10 70.g9 g8 71.g11 f10 72.f11 h11 73.e12 j10 74.e7 k12 75.k13 l13 76.k11 l12 77.j11 h10 78.k10 k9 79.g12 h12 80.m10 l9 81.m11 m12 82.n12 n11 83.p12 o11 84.m9 m8 85.o10 p11 86.p10 q10 87.q8 p13 88.r15 p8 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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