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FICGS__GO__TOURNAMENT_KYU_I__000029 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 June 22 10:27:2 [Event "FICGS__GO__TOURNAMENT_KYU_I__000029"] [Site "FICGS"] [Date "2010.06.02"] [Round "1"] [Black "Meier,Gilles"] [White "Uzdin,Sergey"] [Result "0-1"] [Rating 1 "1200"] [Rating 2 "1456"] 1.q16 d6 2.q4 d16 3.e4 d4 4.d3 c4 5.c3 h3 6.l3 e5 7.f4 k4 8.l4 k5 9.l5 f2 10.e2 f3 11.e3 g6 12.h4 g4 13.g5 g3 14.h5 f5 15.j3 j2 16.k3 k2 17.l2 d1 18.e1 f1 19.g1 h1 20.b4 k1 21.k16 b5 22.b3 r14 23.r15 q14 24.o16 r10 25.r8 q8 26.q7 p8 27.f17 f16 28.g17 r3 29.q3 r4 30.r5 q2 31.p2 r2 32.s5 s4 33.c17 d17 34.c16 c15 35.b15 c14 36.b14 c13 37.b13 b12 38.c12 b11 39.d15 e14 40.d18 e15 41.e17 e16 42.c11 c9 43.b10 c10 44.b9 d11 45.a12 d12 46.a11 o6 47.o4 p7 48.q6 b8 49.a10 h6 50.k6 j6 51.j4 k7 52.l6 l7 53.q1 s2 54.t3 t4 55.r1 s1 56.t2 p1 57.q1 o2 58.p3 r1 59.n2 j16 60.j17 h16 61.h17 k15 62.l15 l16 63.k17 l14 64.m15 k14 65.n13 r17 66.q17 s15 67.s14 s13 68.s16 t14 69.s17 q15 70.r16 m12 71.n12 m11 72.n11 m10 73.n9 n10 74.o10 o9 75.p9 o8 76.p10 b1 77.b6 c6 78.a5 b7 79.c5 d5 80.b5 p12 81.o11 n14 82.m14 m13 83.o14 n15 84.m16 n16 85.m17 o15 86.p15 n17 87.o17 n18 88.p14 p13 89.o13 s8 90.s9 r9 91.r7 s10 92.s7 t9 93.q9 m6 94.m7 m8 95.m5 n7 96.q11 r12 97.q12 q13 98.g16 g15 99.n5 p5 100.q5 j5 101.a13 p4 102.o5 p6 103.o3 r11 104.a8 a7 105.a6 a2 106.b2 a3 107.a4 c2 108.a1 a2 109.c7 c8 110.f6 f7 111.l1 t7 112.t6 t8 113.n6 m7 114.q10 t16 115.t17 t15 116.pass p11 117.p16 o12 118.pass r18 119.q18 a9 120.e7 d7 121.a8 m18 122.l17 a9 123.e6 e8 124.a8 s6 125.t5 a9 126.t10 t11 127.a8 c18 128.b18 a9 129.t13 t12 130.a8 b16 131.c19 a9 132.a16 a8 133.pass pass 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d6 e4 Ootakamoku (Chaogao) 6-4 Point. The large takamoku (high) point (6-4), experimented with during the "new fuseki" movement in Japan in the 1930's. This point is seldom played as the initial corner point nowadays. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Keep sente in the opening. A premature attack loses sente. (Anonymous) Ah, the Socrating method. The best way we have of teaching everything-apart from juggling chainsaws. (Gregory House, House M.D.)
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