Go (weiqi, baduk) - Game 42591

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_II__000021       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2010 October 19   15:26:45


[Event "FICGS__GO__TOURNAMENT_KYU_II__000021"]
[Site "FICGS"]
[Date "2010.04.29"]
[Round "1"]
[Black "Bizet,Patrick"]
[White "Guanter,Renato"]
[Result "0-1"]
[Rating 1 "1100"]
[Rating 2 "1548"]

1.q3 q16 2.c4 q5 3.d17 e4 4.e3 f3 5.d3 g4 6.k3 c5 7.b5 c6 8.o4 q8 9.r12 r10 10.p12 r14 11.o17 q18 12.m16 d15 13.f16 c16 14.j16 d4 15.b3 c17 16.c11 c13 17.c8 b6 18.e11 r3 19.q4 r4 20.k5 j17 21.h17 k17 22.k16 m18 23.n17 h18 24.g17 g18 25.f18 j19 26.l17 l18 27.o14 d8 28.d9 e8 29.f13 f14 30.g14 f15 31.g15 e13 32.e14 e15 33.e12 d13 34.g11 e9 35.k10 d10 36.p9 h9 37.k8 p11 38.o11 p10 39.o10 o9 40.p8 r11 41.q11 q10 42.q12 f2 43.e2 c2 44.c3 a5 45.b2 b1 46.a4 b4 47.a3 d1 48.e1 f1 49.p5 q6 50.d11 c9 51.b12 p7 52.o8 o7 53.n8 n7 54.m7 m8 55.n9 m6 56.l7 n5 57.n4 m4 58.m3 l4 59.l3 k4 60.h6 j5 61.j6 j3 62.r2 s2 63.b14 b13 64.a13 b15 65.c14 d14 66.s12 r8 67.t15 s15 68.t14 t16 69.s16 t13 70.t17 s14 71.t16 s13 72.r17 q17 73.r18 s18 74.s19 t18 75.s17 r16 76.b10 b9 77.f6 j2 78.k2 k1 79.l1 j1 80.e16 m1 81.n2 q2 82.p2 r1 83.l2 p1 84.o2 o15 85.p15 p14 86.o13 g7 87.g6 h11 88.h10 j10 89.g10 j9 90.j11 g9 91.k9 b5 92.d2 a2 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r12

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.


Player White won this Go (weiqi, baduk) game.






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Corner, side, centre. (Anonymous)


Luck is when opportunity knocks and you answer. (Anonymous)








 
 
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