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FICGS__GO__TOURNAMENT_KYU_II__000020 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 October 18 10:1:31 [Event "FICGS__GO__TOURNAMENT_KYU_II__000020"] [Site "FICGS"] [Date "2010.04.02"] [Round "1"] [Black "Li,Michael"] [White "Turlot,Morgan"] [Result "0-1"] [Rating 1 "1324"] [Rating 2 "1700"] 1.q16 d3 2.d16 r4 3.d5 f4 4.c3 c2 5.c4 k4 6.c9 r14 7.e3 e2 8.e4 f3 9.o16 q10 10.p4 n3 11.p2 p5 12.o4 q5 13.r3 s3 14.s2 r2 15.q3 t2 16.s1 r1 17.s4 t1 18.s5 r6 19.s6 r7 20.s2 s1 21.t4 s7 22.t3 t6 23.s2 m5 24.q1 f17 25.d14 m17 26.k17 m15 27.p13 p14 28.o14 p15 29.o15 o13 30.p12 r12 31.n12 n13 32.m14 n14 33.p16 r15 34.n15 m13 35.l14 l13 36.k14 k13 37.j14 j13 38.h14 g12 39.f9 h9 40.g7 j7 41.h10 g10 42.g9 h11 43.h8 j9 44.j8 k8 45.k7 h7 46.g8 l8 47.j6 h6 48.h5 g6 49.g5 f6 50.f5 k6 51.j5 k5 52.h3 e6 53.e5 b2 54.g2 f2 55.b3 a2 56.d1 d2 57.o5 o6 58.r16 d18 59.c17 c18 60.h17 f10 61.e9 o18 62.n17 n18 63.l18 q18 64.r18 q17 65.r17 g18 66.e17 e18 67.f16 g17 68.g16 h18 69.j17 b17 70.b16 d17 71.c16 e16 72.e15 n4 73.b18 f19 74.e10 e12 75.d12 e11 76.d11 j2 77.j3 k3 78.e13 f12 79.s15 s14 80.s16 d7 81.c7 c8 82.c6 d8 83.b8 d9 84.d10 b9 85.c10 b7 86.b6 a8 0-1 This go game has been lost on time (started : 2010.04.02 13:26:33) Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 d5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) In the sound of the stone you can hear its purpose. (Pierre Audouard) Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away. (Antoine de Saint-Exupéry)
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