Go (weiqi, baduk) - Game 41493

  
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Y. Aahlad, 2334
F. Cafiero, 2015

1-0

See game 142164




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FICGS__GO__TOURNAMENT_KYU_I__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 August 19   20:36:24


[Event "FICGS__GO__TOURNAMENT_KYU_I__000027"]
[Site "FICGS"]
[Date "2010.03.31"]
[Round "1"]
[Black "Wolf,Bernd"]
[White "Didierlaurent,Ludovic"]
[Result "1-0"]
[Rating 1 "0800"]
[Rating 2 "0737"]

1.q16 c4 2.d16 q4 3.f3 e3 4.e2 c2 5.f4 e4 6.f5 e5 7.r10 o4 8.m3 n3 9.m4 k16 10.m17 h17 11.f17 h15 12.c15 d8 13.c10 c9 14.d10 q7 15.m15 k14 16.j3 o7 17.s7 q14 18.o16 r12 19.p10 p12 20.o11 r16 21.r17 s16 22.s17 r15 23.f14 l18 24.m18 l17 25.d9 b9 26.b10 n13 27.e8 d7 28.s5 s4 29.r5 r4 30.a9 b7 31.m13 n12 32.s11 s12 33.r8 m11 34.k8 k12 35.h12 j10 36.p6 p7 37.o6 g13 38.f11 g12 39.n7 h11 40.f13 f12 41.e12 n5 42.n6 m5 43.n4 o5 44.o3 p3 45.n2 p2 46.l5 m6 47.l6 m7 48.q6 o9 49.o8 n8 50.m8 n9 51.p8 p9 52.q8 l8 53.l7 l9 54.p16 m19 55.n19 l19 56.o18 a8 57.e6 d6 58.g18 h18 59.q9 a10 60.a11 a9 61.b11 e7 62.f7 f6 63.g6 f8 64.g7 e9 65.l16 l15 66.m16 d2 67.l14 k15 68.f2 l13 69.m14 o2 70.t4 t3 71.t5 s3 72.t16 t15 73.t17 m12 74.k9 k10 75.g19 h19 76.o14 g17 77.f18 f10 78.e11 g14 79.f15 g16 80.h9 j9 81.j8 g9 82.h8 q15 83.n3 q11 84.q10 f16 85.e16 p11 86.n10 m10 87.t11 t12 88.r11 o13 89.n14 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 f3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner d16 : d16 h17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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Extend one hand from the cutting points. (Anonymous)


Wipe them out. All of them. (Darth Sidious in Star Wars ep.1)








 
 
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