Go (weiqi, baduk) - Game 41481

  
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Game result  (chess)


G. Rita, 2445
M. B. Oliveira, 2316

1/2-1/2

See game 146108




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FICGS__GO__TOURNAMENT_KYU_I__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2010 June 4   8:58:32


[Event "FICGS__GO__TOURNAMENT_KYU_I__000027"]
[Site "FICGS"]
[Date "2010.03.31"]
[Round "1"]
[Black "Ruder,John"]
[White "Praz,Sylvain"]
[Result "0-1"]
[Rating 1 "1354"]
[Rating 2 "1392"]

1.q4 d3 2.d16 r17 3.q16 q17 4.p16 s15 5.r14 p17 6.o16 c14 7.c12 d12 8.d13 c13 9.c11 e12 10.d14 c15 11.d15 b17 12.b16 c16 13.c17 b15 14.b18 a16 15.c18 b13 16.c5 c8 17.d9 d10 18.c10 c9 19.d11 e10 20.e11 f12 21.f11 f10 22.g11 e8 23.d7 d8 24.e4 e3 25.f4 f3 26.g4 h3 27.g3 g2 28.h4 j3 29.k4 f6 30.f7 e7 0-1

This go game has been lost on time   (started : 2010.03.31  13:37:43)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r17 q16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.


Player White won this Go (weiqi, baduk) game.






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