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Viewer FICGS__GO__TOURNAMENT_KYU_II__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
a b c d e f g h j k l m n o p q r s t
Last move : 0-1 2010 June 9 9:27:11 [Event "FICGS__GO__TOURNAMENT_KYU_II__000019 "] [Site "FICGS"] [Date "2010.03.28"] [Round "1"] [Black "Ruder,John "] [White "Praz,Sylvain "] [Result "0-1"] [Rating 1 "1354"] [Rating 2 "1436"] 1.q4 d4 2.d16 r17 3.q16 r16 4.q15 p18 5.o17 s14 6.r13 r14 7.q14 q13 8.r12 p13 9.q10 p17 10.o15 c14 11.o16 f17 12.e15 c17 13.d17 c16 14.d13 d15 15.d14 c15 16.e16 d18 17.e18 c18 18.c6 f3 19.c9 f18 20.k4 k16 21.h16 m13 22.o13 o12 23.n13 n12 24.p12 m14 25.n15 l11 26.l15 m15 27.m16 l16 28.k14 j14 29.k13 j13 30.k12 j11 31.j15 k15 32.l14 j12 33.m12 l12 34.m11 r3 35.q3 r4 36.r5 s5 37.r6 s6 0-1 This go game has been lost on time (started : 2010.03.28 3:8:34) Here are the names of the openings (joseki) played in the four corners : Corner q16 : r17 q16San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence.Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played. Corner d16 : d16 c14Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d4 c6Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q4 : q4 r3Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game.Follow this game move after move (download ) Good moves and bad moves are bedfellows. (Anonymous) Animated gif is worth one mega-word. (Unknown)
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