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FICGS__GO__TOURNAMENT_KYU__000008 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 January 28 7:26:37 [Event "FICGS__GO__TOURNAMENT_KYU__000008"] [Site "FICGS"] [Date "2006.10.19"] [Round "1"] [Black "Kobayashi,Tetsuya"] [White "Groves,Don"] [Result "1-0"] [Rating 1 "2000"] [Rating 2 "0013"] 1.r15 c4 2.q3 d17 3.e3 d5 4.g4 d7 5.c15 c13 6.d16 e16 7.c17 f17 8.d18 e17 9.e15 j16 10.c11 e13 11.f15 d14 12.d15 d12 13.e10 e11 14.d10 c9 15.f10 f11 16.g11 g12 17.h11 h12 18.j11 j12 19.g17 g16 20.f16 g18 21.h17 h16 22.f18 j17 23.e18 h18 24.f13 f12 25.q17 r5 26.r9 r3 27.r2 q4 28.s3 p3 29.r4 p5 30.p2 o3 31.k3 o17 32.q6 o5 33.q5 p4 34.r6 n4 35.m3 m4 36.l4 m6 37.h9 f14 38.c3 d4 39.d3 d11 40.c10 d9 41.c6 d6 42.b4 b5 43.b3 e4 44.f4 f5 45.g5 f6 46.g6 g7 47.h7 g8 48.h8 f9 49.b6 c7 50.b7 c5 51.a5 b8 52.a4 e14 53.p15 o15 54.o14 n15 55.p14 m13 56.o11 l11 57.m8 o7 58.o9 l5 59.k5 k6 60.j6 j5 61.k4 j7 62.h6 l7 63.j8 k7 64.m7 n7 65.p6 o6 66.p8 m9 67.n8 l8 68.o18 p18 69.p17 o19 70.n18 o8 71.n9 p7 72.q8 m10 73.g15 g14 74.h15 j15 75.n17 o16 76.q18 m17 77.m18 l17 78.b10 b9 79.f17 k11 80.g9 e9 81.n13 n14 82.n12 m12 83.o2 n3 84.n2 j10 85.h10 k9 86.h14 j14 87.h13 g13 88.j13 k13 89.k18 j18 90.l18 k17 91.b14 n11 92.o10 r12 93.s13 s12 94.r13 s14 95.r14 s15 96.s16 t13 97.s10 s17 98.r16 t16 99.s18 b13 100.n16 m16 101.k19 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) The simplest move is the best move. (Anonymous) Computers have lots of memory but no imagination. (Anonymous)
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