Go (weiqi, baduk) - Game 40146

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_III__000008       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 September 8   23:27:13


[Event "FICGS__GO__TOURNAMENT_KYU_III__000008"]
[Site "FICGS"]
[Date "2010.02.14"]
[Round "1"]
[Black "Pillon,Thibault"]
[White "Kis-Kos,Laszlo"]
[Result "1-0"]
[Rating 1 "1899"]
[Rating 2 "2106"]

1.r16 d4 2.q3 d16 3.p17 r5 4.q8 q6 5.o4 s3 6.k3 r10 7.s8 r13 8.o8 o6 9.s12 s13 10.r12 q12 11.q11 r11 12.p12 q13 13.p13 q15 14.f17 d14 15.k17 g3 16.c12 c9 17.e12 g15 18.c7 e9 19.b4 c3 20.b3 h17 21.c15 d15 22.c14 d13 23.c16 c13 24.b13 d12 25.c11 d11 26.d17 b12 27.b14 b11 28.k15 q16 29.q17 r17 30.s17 r18 31.s16 n16 32.o15 o16 33.m15 o18 34.s18 p16 35.q18 n15 36.n14 m14 37.l14 m13 38.p14 r15 39.n12 m16 40.l15 n13 41.o14 m12 42.n11 k13 43.l13 l12 44.k12 k11 45.j12 l10 46.m8 k8 47.k6 l7 48.m7 l6 49.m6 l5 50.n5 r2 51.q2 s6 52.m3 j4 53.k4 k5 54.j3 h4 55.g16 h16 56.h15 j15 57.h14 j16 58.l17 j14 59.h13 g18 60.f18 j18 61.k18 m18 62.g17 k19 63.l19 j19 64.l18 m19 65.c4 d3 66.d5 e5 67.d6 e6 68.f15 h11 69.g11 g10 70.f11 b2 71.f10 f9 72.h10 g9 73.j11 h9 74.j10 l9 75.e7 f7 76.h2 g2 77.g1 f1 78.h1 d2 79.r3 s2 80.g19 l16 81.h18 j17 82.q10 r9 83.r8 b6 84.b7 a3 85.a6 a5 86.b5 a7 87.c6 a4 88.a6 a2 89.a8 b9 90.t11 s11 91.t10 t12 92.s9 h3 93.j2 f14 94.g14 f13 95.j9 j8 96.m11 l11 97.e16 q1 98.p2 p1 99.o1 r1 100.o2 l4 101.l3 q9 102.p9 p7 103.p8 e8 104.d7 m4 105.n4 1-0

This go game has been lost on time   (started : 2010.02.14  15:15:26)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Studying go is a wonderful way to develop both the creative as well as the logical abilities of children because to play it both sides of the brain are necessary. (Cho Chikun)


Chess, like love, like music, has the power to make people happy. (Siegbert Tarrasch)








 
 
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