Go (weiqi, baduk) - Game 39567

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000017       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 March 10   9:51:55


[Event "FICGS__GO__TOURNAMENT_KYU_II__000017"]
[Site "FICGS"]
[Date "2010.01.21"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Suarez-Moreno,Alejandro"]
[Result "1-0"]
[Rating 1 "1388"]
[Rating 2 "1534"]

1.r16 d17 2.d4 q3 3.q5 r5 4.r6 r4 5.q7 n3 6.r11 k16 7.c14 c15 8.d14 c6 9.c9 e6 10.f4 c3 11.c4 d3 12.e3 e5 13.e4 d8 14.b3 1-0

This go game has been lost on time   (started : 2010.01.21  21:42:16)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Go uses the most elemental materials and concepts - line and circle, wood and stone, black and white - combining them with simple rules to generate subtle strategies and complex tactics that stagger the imagination. (Iwamoto Kaoru, 9 dan professional Go player and former Honinbo title holder)


Shallow men believe in luck. Strong men belive in cause and effect. (Ralph Waldo Emerson)








 
 
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