Go (weiqi, baduk) - Game 37690

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146059




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FICGS__GO__TOURNAMENT_KYU_III__000005       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 February 5   23:30:27


[Event "FICGS__GO__TOURNAMENT_KYU_III__000005"]
[Site "FICGS"]
[Date "2009.11.22"]
[Round "1"]
[Black "Collette,Benjamin"]
[White "Martin,Pete"]
[Result "1-0"]
[Rating 1 "2230"]
[Rating 2 "1700"]

1.q16 d4 2.r4 d17 3.f3 c6 4.d2 c3 5.j3 o17 6.q14 l16 7.c14 c11 8.c17 d16 9.c16 d15 10.c18 d18 11.d14 e14 12.e13 f14 13.q18 c19 14.b19 c15 15.b15 b18 16.d19 b16 17.b17 f18 18.f13 b14 19.a16 b13 20.d13 g14 21.f11 e10 22.h12 p3 23.m3 r6 24.q5 r9 25.r11 q11 26.r12 o5 27.q6 q7 28.o6 r2 29.o2 p2 30.o3 p4 31.p7 q8 32.s3 r5 33.q4 m5 34.n6 n5 35.k4 k5 36.j5 k6 37.j6 k8 38.j7 k7 39.n9 k10 40.h9 m8 41.p9 q10 42.k12 j8 43.h8 j11 44.h13 j12 45.j13 l12 46.k13 m11 47.o11 m14 48.o13 k11 49.s10 s9 50.s7 r10 51.s11 s5 52.r7 s4 53.r3 t7 54.s6 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner q4 : r4 p3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.


Player Black won this Go (weiqi, baduk) game.






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