Go (weiqi, baduk) - Game 37332

  
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Game result  (chess)


M. Pech, 2144
B. Ozen, 2239

1/2-1/2

See game 145667




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FICGS__GO__TOURNAMENT_KYU__000093       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2010 March 5   17:19:13


[Event "FICGS__GO__TOURNAMENT_KYU__000093"]
[Site "FICGS"]
[Date "2009.11.11"]
[Round "1"]
[Black "Cranciova,Bogdan"]
[White "Block,Benjamin"]
[Result "1-0"]
[Rating 1 "0013"]
[Rating 2 "0050"]

1.q16 c3 2.q4 r3 3.d16 r17 4.r16 q17 5.p17 s17 6.s16 t16 7.t15 t17 8.s14 q18 9.p18 p19 10.n18 o19 11.s18 q19 12.s19 n19 13.m18 m19 14.l18 l19 15.k18 o18 16.o17 t18 17.q10 t19 18.n16 r18 19.r4 q3 20.p3 k19 21.j18 r19 22.s3 r2 23.s2 r1 24.p2 q1 25.k3 p1 26.n2 o1 27.o2 n1 28.l2 m1 29.d10 l1 30.k2 m2 31.m3 o3 32.o4 q2 33.d4 d3 34.c4 e3 35.e4 f3 36.f4 g3 37.g4 h3 38.h4 b3 39.b4 j3 40.j4 a3 41.a4 a2 42.c17 b2 43.g1 c2 44.e1 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q4 r3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q16 : q16 r17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d4 : c3 d4

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.


Player Black won this Go (weiqi, baduk) game.






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