Go (weiqi, baduk) - Game 35066

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000012       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2009 December 24   10:42:10


[Event "FICGS__GO__TOURNAMENT_KYU_II__000012"]
[Site "FICGS"]
[Date "2009.09.11"]
[Round "1"]
[Black "Suarez-Moreno,Alejandro"]
[White "Tarassov,Sergey"]
[Result "1-0"]
[Rating 1 "1295"]
[Rating 2 "1409"]

1.r16 d4 2.q3 d16 3.c10 e10 4.c6 c8 5.d9 d8 6.d12 e9 7.c14 c15 8.d14 d10 9.c11 e14 10.e15 d15 11.f15 f13 12.h15 b14 13.e13 f14 14.f12 h13 15.g14 g13 16.b13 b12 17.c12 a13 18.c13 e11 19.b15 b16 20.a14 e12 21.c3 c4 22.d3 e3 23.b4 d6 24.q10 o10 25.k4 n4 26.m3 k6 27.o3 j3 28.n7 m4 29.p8 n3 30.n2 l3 31.k14 k12 32.l8 l13 33.m15 m2 34.p2 p5 35.q5 o7 36.o8 m8 37.m7 m9 38.o6 l7 39.o5 p12 40.e17 d17 41.f17 p16 42.q15 o15 43.q13 q12 44.r12 q17 45.n17 n14 46.n15 m14 47.l5 l6 48.m5 j4 49.c5 d5 50.e2 f3 51.f2 g2 52.p18 h14 53.g15 k13 54.o16 k15 55.l15 l14 56.k16 j15 57.j16 j14 58.o14 o13 59.p15 p13 60.q14 o4 61.p4 n5 62.m6 k5 63.p7 e18 64.f18 d18 65.b9 b8 66.a10 a5 67.b5 a6 68.b3 q9 69.p9 r11 70.s12 r10 71.r9 s9 72.q8 r8 73.r7 f1 74.d1 q9 75.s7 p10 76.s11 n1 77.o2 e16 78.f16 f19 79.g19 e19 80.h18 a16 81.s10 q11 82.a4 a7 83.l4 k3 84.o1 m1 85.s8 r9 86.t9 a15 87.b14 c9 88.a12 n9 89.p14 c7 90.c2 b6 91.a9 a8 92.e1 g1 93.n6 m3 94.n8 d13 95.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d16 d12

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q3 n4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : r16 l13

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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Do not fear furikawari. (Anonymous)


Players are not good because they find tactics, it is about the way to find the positions in which those tactics are hidden. (Luc-Olivier Leclerc)








 
 
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