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FICGS__GO__TOURNAMENT_KYU_I__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 April 19 14:44:20 [Event "FICGS__GO__TOURNAMENT_KYU_I__000019"] [Site "FICGS"] [Date "2009.09.08"] [Round "1"] [Black "Ould Ahmed,Samy"] [White "Legrand,Stephane"] [Result "0-1"] [Rating 1 "0665"] [Rating 2 "0773"] 1.q16 r4 2.d4 c16 3.e17 p3 4.c17 b17 5.d17 b15 6.g16 o17 7.p17 o16 8.q13 r17 9.r16 p18 10.s17 q18 11.q17 r18 12.q6 r6 13.q8 r7 14.q7 q5 15.g4 j3 16.h3 j4 17.d7 c3 18.c4 d3 19.b3 b2 20.a3 a2 21.b5 r8 22.q10 r9 23.q9 s11 24.s13 s18 25.t17 t18 26.s15 e3 27.e4 f3 28.f4 f7 29.h6 h2 30.g2 g3 31.h4 j5 32.j2 d1 33.d10 c12 34.e14 e12 35.d12 d13 36.d11 e13 37.k16 m16 38.l14 n13 39.o14 m14 40.l12 l3 41.l9 k2 42.h1 g11 43.h9 j9 44.j8 j10 45.j12 g13 46.h14 b10 47.b8 c9 48.d9 c18 49.d18 b19 50.d19 c19 51.l17 g8 52.h8 m17 53.l18 o4 54.m7 m5 55.n12 p15 56.q15 j11 57.g9 f9 58.g7 f8 59.f10 g10 60.e10 f14 61.e15 c8 62.d8 b7 63.c7 b9 64.c11 b11 65.d14 c14 66.f15 o6 67.o7 l15 68.k15 l13 69.k14 k12 70.k13 k11 71.m13 o12 72.n14 m15 73.o13 o11 74.p12 n10 75.n9 m10 76.l10 l11 77.m11 m9 78.l8 l6 79.l7 n11 80.m12 j13 81.j14 h13 82.g14 f13 83.p14 b6 84.c6 a5 85.b4 m18 86.n6 n5 87.p6 o5 88.p5 p4 89.r10 s10 90.r12 k6 91.j7 f2 92.a4 a7 93.a6 a8 94.a5 l19 95.k19 m19 96.j18 f1 97.r11 g1 98.h2 s12 99.t12 t10 100.t13 k1 101.c10 n15 102.o15 t11 103.s9 s8 104.t9 p16 105.t8 t7 106.s10 h5 107.g5 m6 108.n7 d16 109.e16 k9 110.k8 f11 111.h10 h11 112.j6 d15 113.l16 j1 114.k7 e11 115.k10 s6 116.pass pass 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Keep away from thickness. (Anonymous) Players are not good because they find tactics, it is about the way to find the positions in which those tactics are hidden. (Luc-Olivier Leclerc)
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