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FICGS__GO__TOURNAMENT_KYU__000088 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2010 February 26 4:59:6 [Event "FICGS__GO__TOURNAMENT_KYU__000088"] [Site "FICGS"] [Date "2009.08.02"] [Round "1"] [Black "Praz,Sylvain"] [White "Wong,Mark"] [Result "1-0"] [Rating 1 "1093"] [Rating 2 "1100"] 1.r16 d4 2.q3 p16 3.d16 r5 4.p17 o17 5.q17 n16 6.r14 j17 7.g17 c14 8.c16 c11 9.p4 l3 10.r7 r9 11.r11 p9 12.q6 q12 13.r12 q11 14.p14 q13 15.q14 r10 16.r13 n12 17.n14 j15 18.f4 d7 19.j3 l5 20.m8 h4 21.h3 o6 22.o7 p5 23.q5 p7 24.p6 o8 25.n7 n5 26.n6 o5 27.m10 l9 28.m9 o13 29.m17 o14 30.o15 n15 31.k7 j4 32.k10 k8 33.j8 j7 34.k9 l7 35.l8 k6 36.h8 h10 37.g11 h11 38.l12 f5 39.m13 m14 40.n13 o12 41.k16 j16 42.k14 k15 43.m15 l15 44.m16 p15 45.n17 o16 46.l14 s7 47.s6 f16 48.f17 e15 49.h7 g9 50.f7 g4 51.f3 e2 52.f2 e3 53.k2 k3 54.l2 j6 55.k8 o18 56.k18 j13 57.j14 h14 58.h13 g13 59.h12 g12 60.j12 f8 61.e6 e5 62.d6 c6 63.c7 d8 64.e8 f6 65.g7 e7 66.e9 f11 67.f9 g8 68.h15 g16 69.g14 h16 70.d15 d14 71.e14 f14 72.f13 e13 73.f12 e11 74.d9 d5 75.g10 c9 76.d10 c10 77.d11 d12 78.e12 s8 79.s5 b16 80.b15 b17 81.b14 c15 82.c12 c13 83.d13 b13 84.e14 e16 85.e17 d17 86.j18 d18 87.h18 b12 88.d12 r19 89.r18 p19 90.m3 s18 91.q18 q19 92.s17 n8 93.m7 m11 94.l11 m4 95.n3 l17 96.l18 s11 97.s12 t10 98.t18 s19 99.o4 n10 100.e18 g2 101.g3 f1 102.h2 g1 103.h1 e1 104.l16 g6 105.q8 q9 106.p8 n9 107.f15 m19 108.m18 n19 109.q16 e19 110.f19 d19 111.l6 m5 112.g15 t12 113.t13 t11 114.h6 h5 115.m12 n11 116.r8 t6 117.t5 t7 118.k17 c17 119.s9 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d16 : d16 j17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d4 : d4 f4 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Territory is a closed space where time no longer exists. The transformation around it slower alter it, and sometimes it cracks open like a rotten egg at the least shock. (Pierre Audouard) Better than a thousand days of diligent study is one day with a great teacher. (Japanese proverb)
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