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FICGS__GO__TOURNAMENT_KYU_III__000003 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2010 March 2 9:34:59 [Event "FICGS__GO__TOURNAMENT_KYU_III__000003"] [Site "FICGS"] [Date "2009.07.17"] [Round "1"] [Black "Collette,Benjamin"] [White "Jensen,Jens"] [Result "1-0"] [Rating 1 "2242"] [Rating 2 "1607"] 1.q16 q5 2.c16 d4 3.c6 c5 4.d6 f4 5.d10 e16 6.e17 d16 7.d17 c15 8.f16 f15 9.g16 h14 10.d15 e15 11.d14 c17 12.b16 c14 13.c13 d13 14.e14 b13 15.e13 b15 16.b17 c12 17.g14 e12 18.g13 f10 19.d11 d12 20.b11 f7 21.d8 c11 22.c10 j15 23.h16 h15 24.g15 j12 25.q3 o4 26.o3 n3 27.n4 p3 28.o2 o5 29.p2 m4 30.b12 g11 31.f8 g8 32.f9 q14 33.r14 r13 34.r15 p15 35.q13 p13 36.q12 r12 37.p12 o13 38.r11 s11 39.r10 s10 40.s14 t13 41.s13 s12 42.r9 s9 43.r8 s8 44.r7 s6 45.r6 s5 46.s7 t7 47.r5 r4 48.q4 r3 49.p4 p6 50.r2 s3 51.o12 n12 52.n11 m11 53.n10 p10 54.p9 m10 55.n9 o17 56.q18 n7 57.p5 n5 58.q6 g9 59.m9 l9 60.p16 m13 61.m8 l7 62.f6 g6 63.e7 l17 64.g7 h7 65.g5 f7 66.h6 g7 67.f5 h3 68.c3 b5 69.e3 e4 70.f2 b3 71.b2 f3 72.d3 g2 73.e2 e9 74.e10 f12 75.e8 n2 76.o16 n16 77.n14 n13 78.l8 o15 79.k9 j5 80.j6 h5 81.k7 k6 82.j7 j8 83.k8 p18 84.p17 o18 85.s2 t3 86.l11 j9 87.l10 a2 88.b4 a4 89.a3 b9 90.a5 b10 91.j17 b6 92.c7 c9 93.d9 k18 94.k16 q19 95.r18 r17 96.s17 s16 97.s18 t14 98.t15 t12 99.r16 h18 100.j18 j19 101.g18 h17 102.g17 h19 103.g19 k19 104.k17 l18 105.k15 k14 106.h13 j14 107.j16 l15 108.l16 m16 109.l6 e5 110.e6 k5 111.n1 m1 112.o1 f13 113.f14 1-0 This go game has been lost on time (started : 2009.07.17 1:3:54) Here are the names of the openings (joseki) played in the four corners : Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : c16 e16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q5 q3 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Komoku. White responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7. Corner q16 : q16 q14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) The strong player plays straight, the weak diagonally. (Anonymous) In my experience, there's no such thing as luck. (Obi-Wan Kenobi in Star Wars ep.4)
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