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FICGS__GO__TOURNAMENT_KYU_I__000017 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2009 September 28 0:15:43 [Event "FICGS__GO__TOURNAMENT_KYU_I__000017"] [Site "FICGS"] [Date "2009.07.05"] [Round "1"] [Black "Simon,Mickael"] [White "Praz,Sylvain"] [Result "1-0"] [Rating 1 "1210"] [Rating 2 "1152"] 1.q16 d4 2.d16 q3 3.r5 q8 4.q6 s4 5.r3 r4 6.q4 p4 7.q5 r2 8.p3 q2 9.s5 o3 10.s3 s2 11.t4 r14 12.o17 r11 13.c6 f3 14.b4 c3 15.c9 k4 16.k16 c14 17.c15 d14 18.f17 c11 19.h3 k3 20.h5 g4 21.h4 d8 22.c8 d6 23.d7 e7 24.c7 g6 25.k5 l5 26.f5 g5 27.d5 e6 28.e5 j6 29.h6 h7 30.j7 k6 31.g7 h8 32.f6 f7 33.g8 f9 34.g9 f8 35.h9 f10 36.j8 d10 37.e3 e4 38.c5 e2 39.f4 g3 40.d2 d3 41.b3 c2 42.m3 n5 43.o7 o8 44.n7 r16 45.r17 q15 46.p16 p15 47.o15 o14 48.n15 n14 49.s16 l7 50.n8 p7 51.p6 n9 52.o9 p8 53.m9 n10 54.l8 m7 55.o5 o4 56.p5 n6 57.o10 n11 58.r8 r9 59.s8 s9 60.q9 p9 61.p10 q10 62.m14 m13 63.l13 l14 64.m15 l12 65.k13 m12 66.k12 f15 67.f12 h11 68.g10 g11 69.f11 h13 70.h12 g12 71.g13 f13 72.g14 f14 73.j11 e12 74.e11 d11 75.h10 g16 76.g17 h16 77.h17 e10 78.s14 s13 79.r13 q13 80.s12 r12 81.t13 s15 82.r15 t14 83.t9 t10 84.t8 s10 85.q7 q9 86.h14 j15 87.k15 j14 88.j16 h15 89.j13 k14 90.f16 g15 91.l15 d17 92.e13 d12 93.e15 e14 94.b15 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) To reduce an opponent's large prospective territory, strike at the shoulder. (Anonymous) You lose, general Kenobi. (General Grievous in Star Wars ep.3)
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