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FICGS__GO__TOURNAMENT_KYU__000082 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2009 June 9 7:35:35 [Event "FICGS__GO__TOURNAMENT_KYU__000082"] [Site "FICGS"] [Date "2009.04.30"] [Round "1"] [Black "Ilie,Sebastian"] [White "Maddin,John"] [Result "0-1"] [Rating 1 "0093"] [Rating 2 "0564"] 1.q16 q4 2.d3 c16 3.e17 h17 0-1 This go game has been lost on time (started : 2009.04.30 18:47:50) Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) To emphasize the lack of determination in his moves, one speaks of chance. (Pierre Audouard) No, no, you're not thinking; you're just being logical. (Niels Bohr)
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