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FICGS__GO__TOURNAMENT_KYU__000082 ![]() (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2009 June 9 7:35:35 [Event "FICGS__GO__TOURNAMENT_KYU__000082"] [Site "FICGS"] [Date "2009.04.30"] [Round "1"] [Black "Ilie,Sebastian"] [White "Maddin,John"] [Result "0-1"] [Rating 1 "0093"] [Rating 2 "0564"] 1.q16 q4 2.d3 c16 3.e17 h17 0-1 This go game has been lost on time (started : 2009.04.30 18:47:50) Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move ![]() To emphasize the lack of determination in his moves, one speaks of chance. (Pierre Audouard) No, no, you're not thinking; you're just being logical. (Niels Bohr)
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