Go (weiqi, baduk) - Game 3103

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU__000001       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2006 October 31   14:0:14


[Event "FICGS__GO__TOURNAMENT_KYU__000001"]
[Site "FICGS"]
[Date "2006.09.08"]
[Round "1"]
[Black "Ilie,Sebastian"]
[White "Vorobev,Pavel"]
[Result "1-0"]
[Rating 1 "2100"]

1.q16 d4 2.q3 d16 3.f3 r5 4.q8 r7 5.r8 q7 6.o4 r3 7.r2 s3 8.s2 q2 9.p2 p3 10.q4 o2 11.q1 o3 12.p4 m3 13.j3 e3 14.f4 d6 15.n4 k2 16.j2 k4 17.k3 l2 18.m4 n3 19.k1 f6 20.s6 s7 21.r4 l3 22.l4 k5 23.s8 o16 24.q14 q17 25.r17 p17 26.r18 l17 27.p7 r10 28.r12 p10 29.o8 p12 30.c11 o14 31.p13 o13 32.o12 n12 33.o11 b8 34.c14 c15 35.d14 f16 36.n11 o10 37.m12 p11 38.n13 j15 39.m15 m17 40.n9 h6 41.g5 k7 42.g6 g7 43.f7 e7 44.f8 h7 45.e2 d2 46.e4 d3 47.f2 n6 48.o6 n7 49.l9 h9 50.f10 f9 51.e9 g9 52.e8 e10 53.d10 e11 54.d7 e6 55.c7 b7 56.c6 b6 57.c5 b4 58.b5 a5 59.c4 b3 60.c3 c2 61.d5 b2 62.g11 f11 63.g10 g12 64.h11 k9 65.h12 f12 66.h13 g13 67.g14 f14 68.g15 h14 69.f15 e15 70.e14 h16 71.f13 g16 72.l6 l7 73.m6 m5 74.l5 m7 75.j8 b15 76.b14 a14 77.a13 a15 78.b12 b10 79.c9 b9 80.k14 q15 81.r15 p15 82.q13 o7 83.p6 k6 84.k10 j9 85.h5 o19 86.k15 k16 87.q18 p18 88.l16 k18 89.n14 m16 90.l15 j7 91.j5 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q16 : q16 o16

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d16 : d16 c11

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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