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FICGS__GO__TOURNAMENT_DAN__000016 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2010 January 8 11:34:1 [Event "FICGS__GO__TOURNAMENT_DAN__000016"] [Site "FICGS"] [Date "2009.03.31"] [Round "1"] [Black "Connor,Thomas"] [White "Kis-Kos,Laszlo"] [Result "1-0"] [Rating 1 "2445"] [Rating 2 "2498"] 1.r16 d4 2.q3 d16 3.p17 r5 4.r9 o4 5.q5 q4 6.p4 r4 7.p3 p5 8.q6 r3 9.o3 o5 10.m3 s7 11.q8 m5 12.k4 n8 13.c6 h3 14.k6 c8 15.e6 h5 16.d9 d8 17.e8 e9 18.c9 b9 19.b10 b8 20.c10 e7 21.f8 d6 22.f7 d7 23.e10 e5 24.f17 h17 25.f15 d14 26.k17 k16 27.l16 j16 28.l17 f13 29.g14 j14 30.g13 f11 31.f10 g12 32.e14 e13 33.d15 c15 34.e15 c14 35.h13 k12 36.d17 c16 37.c18 e16 38.f16 e17 39.e18 c17 40.g18 h18 41.d18 b18 42.k13 j13 43.h12 h11 44.j12 j11 45.h15 k14 46.h16 j17 47.g17 l13 48.q12 l3 49.m4 l4 50.l5 k3 51.n5 m6 52.n6 n4 53.n3 l6 54.o6 h7 55.c3 c4 56.b4 d3 57.c2 b5 58.a3 p15 59.q14 n15 60.o16 p13 61.p12 g9 62.f9 n12 63.d11 o12 64.q13 p14 65.m7 l7 66.l8 k7 67.k8 j7 68.m8 k18 69.l18 n9 70.n7 l10 71.s8 r7 72.r2 s2 73.q2 s1 74.t7 s6 75.b19 a18 76.b13 b14 77.c13 d13 78.d2 e2 79.b2 c12 80.b12 d12 81.c11 f6 82.e1 f2 83.f1 g1 84.d1 g2 85.b6 c5 86.a5 a7 87.a6 q16 88.q17 r15 89.q15 p16 90.o17 r8 91.s9 m2 92.n2 l2 93.k19 j18 94.o15 n14 95.o10 p7 96.p6 p9 97.p11 q10 98.r11 r1 99.q1 r10 100.s10 l15 101.n10 m9 102.g7 g6 103.q9 p10 104.o11 n16 105.n17 m16 106.m17 a13 107.a12 a14 108.m11 a10 109.b11 q7 110.m12 m13 111.o14 o13 112.g10 t6 113.t8 h9 114.g11 f12 115.m1 l1 116.n1 b7 117.j15 k15 118.l11 k10 119.k11 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Strike at the waist of the knight's move. (Anonymous) Logic : The art of thinking and reasoning in strict accordance with the limitations and incapacities of the human misunderstanding. (Ambrose Bierce)
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