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FICGS__GO__TOURNAMENT_KYU_III__000002 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2009 July 3 22:29:18 [Event "FICGS__GO__TOURNAMENT_KYU_III__000002"] [Site "FICGS"] [Date "2009.03.10"] [Round "1"] [Black "Billouet,Simon"] [White "Connor,Thomas"] [Result "0-1"] [Rating 1 "2362"] [Rating 2 "2453"] 1.r16 d17 2.q3 d4 3.c15 e16 4.c11 p17 5.n16 p15 6.q14 l16 7.n14 n17 8.o16 o17 9.p16 q17 10.r17 q16 11.q15 m16 12.o14 r6 13.r8 q4 14.r4 r3 15.s3 r2 16.q5 p4 17.r5 s2 18.o5 p5 19.p6 p3 20.q6 c9 21.d13 f3 22.b4 c5 23.b5 c3 24.c6 d6 25.c7 d7 26.c8 d8 27.b9 d9 28.b10 l4 29.o3 p2 30.o4 l7 31.n7 l9 32.l2 k3 33.k2 j2 34.o2 r10 35.p1 q2 36.p10 r13 37.s14 r14 38.r15 s13 39.s15 s9 40.s11 s8 41.r11 q11 42.q12 q10 43.p11 p9 44.o9 o8 45.p8 q9 46.n9 s10 47.r12 r7 48.q8 s5 49.s4 t7 50.t2 h15 51.k8 k7 52.l8 j8 53.k9 j9 54.k10 b16 55.c16 c17 56.b15 b17 57.b3 c2 58.f10 l13 59.g9 g7 60.l3 j3 61.m12 l12 62.l11 r18 63.s18 q19 64.g15 f15 65.g14 g16 66.h14 j15 67.f14 e14 68.e13 a15 69.a14 a16 70.b13 m13 71.n12 s19 72.t18 m3 73.m2 m4 74.b2 k1 75.c1 d1 76.c4 d3 77.d5 e5 78.f8 f7 79.t5 s6 80.j14 k14 81.d14 e15 82.d10 h10 83.g11 t11 84.t12 t10 85.s12 j13 86.h12 l1 87.m1 j1 88.n3 n13 89.o13 m7 90.m8 b1 91.m6 l5 92.m15 l15 93.l6 k6 94.m5 g8 95.h9 j10 96.h8 h7 97.e9 e8 98.f9 q7 99.p7 n5 100.n6 n4 101.j12 n2 102.n1 q1 103.s1 o1 104.t4 t6 105.p1 p12 106.q13 o1 107.t8 t9 108.p1 o10 109.o1 o11 110.n10 n11 111.m11 m14 112.n15 p13 113.p14 o12 114.k12 k13 115.h13 a2 116.a3 c5 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q4 : q3 r6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) One big eye kills one small eye. (Anonymous) I believe in luck. How else can you explain the success of those you dislike ? (Jean Cocteau)
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