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FICGS__GO__TOURNAMENT_KYU__000076 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2009 March 3 17:19:54 [Event "FICGS__GO__TOURNAMENT_KYU__000076"] [Site "FICGS"] [Date "2009.02.18"] [Round "1"] [Black "Pipac,Darko"] [White "Grosdemange,David"] [Result "0-1"] [Rating 1 "0182"] [Rating 2 "0000"] 1.d4 q16 2.q4 c17 3.d16 f16 4.c16 d17 5.e16 e17 6.f15 g16 7.g15 h16 8.h15 j16 9.j15 k15 10.k14 l15 11.l14 m15 12.m14 n15 13.n14 o15 14.o14 p14 15.p13 q14 16.q13 r14 17.r13 s14 18.s13 t13 19.t12 t14 20.s12 q8 21.b17 b18 22.b16 r5 23.a18 b19 24.a17 r3 25.a19 d18 26.q5 r4 27.q3 q6 28.p6 p7 29.o6 o7 30.n6 r7 31.q18 q17 32.r18 p18 33.q19 p19 34.s18 s17 35.t17 s16 36.s19 t18 37.t19 o17 38.r17 r16 39.p15 d10 40.k16 k17 41.l16 l17 42.m16 n16 43.n7 k4 44.r2 s2 45.q2 n8 46.s1 t3 47.r1 m8 48.s7 s8 49.s6 r6 50.t7 s5 51.s9 r9 52.t8 s10 53.r8 r10 54.t10 s8 55.t9 n11 56.s11 o12 57.k10 o13 58.p12 p11 59.q11 p10 60.q10 q9 61.n13 n12 62.n17 m17 63.m7 l7 64.l6 k7 65.k6 h4 66.l5 j6 67.l4 j5 68.l3 k3 69.l2 j8 70.k2 j2 71.k1 j1 72.m6 k9 73.t1 l10 74.k11 l11 75.t2 s3 76.e5 d7 77.d6 c7 78.c6 k12 79.j11 j12 80.h11 h12 81.g11 m12 82.g12 h13 83.j14 g13 84.f12 f13 85.e13 e12 86.e11 d12 87.e14 d11 88.e10 e9 89.f9 f8 90.e8 d9 91.f10 g8 92.g9 h9 93.h10 e7 94.f7 g7 95.f6 c13 96.c8 b14 97.b7 c9 98.b8 d8 99.b6 g6 100.e15 c14 101.b15 a15 102.a16 a14 103.c12 b9 104.c11 d13 105.c10 f5 106.e6 f4 107.j9 h8 108.j10 e3 109.l9 k8 110.m9 d3 111.m10 n10 112.n9 o9 113.l13 l12 114.b10 a9 115.a8 c4 116.b4 b3 117.b12 b5 118.c5 a4 119.a10 e4 120.d5 k5 121.b13 r8 122.a13 a11 123.d14 a12 124.b11 a11 125.a12 a11 126.a6 f18 127.c15 r11 128.r12 t5 129.q15 r15 130.p16 t6 131.a5 a7 132.h3 j3 133.g3 g4 134.h2 f2 135.f1 e1 136.g1 g2 137.n18 m18 138.n19 m19 139.p17 t16 140.o18 o16 141.d2 t11 142.p17 p16 143.pass pass 144.pass q12 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c17 d16 San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence. Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played. Corner q4 : q4 q8 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d4 : d4 h4 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) One point in the center is worth ten in the corner. (Anonymous) Go and wake up your luck. (Persian saying)
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