Go (weiqi, baduk) - Game 28335

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__WCH_TOURNAMENT__000004       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2009 October 20   17:18:42


[Event "FICGS__GO__WCH_TOURNAMENT__000004"]
[Site "FICGS"]
[Date "2009.02.02"]
[Round "1"]
[Black "Kis-Kos,Laszlo"]
[White "Connor,Thomas"]
[Result "0-1"]
[Rating 1 "2562"]
[Rating 2 "2448"]

1.r16 d4 2.q3 d16 3.p17 q5 4.q8 n4 5.p5 p6 6.o5 r3 7.q4 r4 8.r5 q6 9.s5 q2 10.o3 p4 11.p3 o4 12.n3 n5 13.m3 s4 14.r7 s2 15.j3 p15 16.q14 o17 17.p16 n15 18.f17 c14 19.k16 h17 20.h16 j17 21.j16 k17 22.f15 o6 23.l17 l18 24.m17 m18 25.o16 n17 26.n16 q10 27.o8 q12 28.n7 l4 29.k3 l6 30.p11 r9 31.o13 r13 32.r14 p10 33.o10 l8 34.k7 l7 35.c6 f3 36.c10 d18 37.e18 c17 38.l10 o9 39.n9 p9 40.p8 n10 41.m9 o11 42.k5 k6 43.l5 m6 44.m12 j5 45.m4 m5 46.k4 j7 47.p12 s7 48.r6 r8 49.q7 j10 50.r11 q11 51.s13 s12 52.r12 q13 53.s11 o12 54.p13 p14 55.n13 s14 56.t12 r15 57.r10 s9 58.s15 q15 59.t14 r14 60.s17 q9 61.j12 n14 62.p18 g18 63.f18 n18 64.g17 h19 65.c3 c4 66.d2 b3 67.b2 d3 68.c2 b4 69.f2 g2 70.e3 e4 71.e2 g3 72.a2 c8 73.b8 b9 74.c9 b7 75.d8 c7 76.d7 a8 77.p2 r1 78.f5 e9 79.f4 e6 80.h4 e11 81.d13 c12 82.c13 c11 83.b14 b15 84.c15 b16 85.b12 b11 86.b18 d14 87.e14 d15 88.e12 d10 89.f8 f6 90.h5 h6 91.g12 g10 92.k9 l9 93.m10 k10 94.l14 k11 95.l12 k12 96.k13 o19 97.o18 n19 98.t5 t10 99.t11 t7 100.m15 p19 101.r18 r19 102.s19 q19 103.f19 d19 104.g19 h18 105.t4 t3 106.p1 g5 107.g4 g6 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 j3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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There is no territory in the centre. (Anonymous)


Experience is the name we all give to our mistakes. (Oscar Wilde)








 
 
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