Go (weiqi, baduk) - Game 2675

  
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Game result  (chess)


H. Kruse, 2396
M. Eldridge, 2402

1/2-1/2

See game 146424




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FICGS__GO__TOURNAMENT__000009       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2007 May 12   14:51:59


[Event "FICGS__GO__TOURNAMENT__000009"]
[Site "FICGS"]
[Date "2006.08.21"]
[Round "1"]
[Black "Wyborn,Graham"]
[White "Ilie,Sebastian"]
[Result "1-0"]
[Rating 2 "2100"]

1.r16 d17 2.q3 d4 3.p17 q5 4.q8 n4 5.p5 p6 6.o5 q4 7.o3 r3 8.p3 s4 9.q6 o6 10.n5 q7 11.r7 r6 12.s7 p8 13.r8 m4 14.m2 m5 15.n6 n7 16.d15 d12 17.k2 m6 18.h2 q9 19.s10 g17 20.r13 c6 21.l17 n17 22.l15 n15 23.n13 m14 24.l13 l14 25.j15 k14 26.j14 k15 27.j16 k13 28.j13 j18 29.k17 e14 30.j11 k12 31.g16 f17 32.g11 j12 33.h12 g13 34.h13 g14 35.o14 p16 36.q16 p15 37.m13 o17 38.f16 q17 39.e16 h17 40.h16 c16 41.r17 q18 42.r18 p18 43.q15 p14 44.p13 q14 45.r14 q13 46.q12 p12 47.o13 q11 48.r12 m11 49.k16 o11 50.o12 p11 51.r9 q10 52.c14 c13 53.d14 e13 54.f8 d9 55.f5 h10 56.f10 g9 57.k9 h11 58.j10 f9 59.h9 g10 60.e9 g8 61.f7 e10 62.g7 h8 63.f3 e8 64.h7 j8 65.j9 k7 66.l11 l12 67.k11 m10 68.m12 m15 69.m16 n16 70.m17 m18 71.l18 n18 72.m19 e17 73.d16 b16 74.b14 b13 75.j7 k8 76.l9 e3 77.e7 d7 78.d6 c7 79.d5 c5 80.k4 k6 81.c18 c17 82.e19 b18 83.d18 f2 84.g3 j5 85.j4 h5 86.f6 h4 87.k5 j6 88.f4 l3 89.m3 l4 90.k3 l2 91.l1 n3 92.o4 n2 93.o2 m1 94.k1 h3 95.g2 e2 96.f1 e1 97.g1 1-0

This go game has been lost on time   (started : 2006.08.21  21:19:40)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 h2

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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