Go (weiqi, baduk) - Game 26654

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000011       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2009 May 6   5:8:45


[Event "FICGS__GO__TOURNAMENT_KYU_I__000011"]
[Site "FICGS"]
[Date "2008.12.01"]
[Round "1"]
[Black "Tallant,Purity"]
[White "Schoenfeld,Ralf"]
[Result "0-1"]
[Rating 1 "0622"]
[Rating 2 "0940"]

1.d4 q17 2.p5 c16 3.c14 e16 4.f15 g17 5.k16 q4 6.q5 r4 7.r5 o3 8.n4 n3 9.m3 r15 10.o4 p4 11.p3 p2 12.q3 r3 13.n2 o2 14.q2 r2 15.o1 q1 16.n1 d9 17.c13 c11 18.b12 b11 19.a11 a10 20.a12 b9 21.c12 d6 22.d10 d11 23.e10 c10 24.e11 m17 25.m2 o5 26.n5 o6 27.o7 n6 28.m4 m6 29.p6 p7 30.p8 q7 31.n7 m7 32.o8 r6 33.s5 s6 34.t6 t7 35.t5 s8 36.s1 s4 37.q8 r8 38.d12 q10 39.r9 q9 40.m8 q13 41.l7 l6 42.l8 k4 43.k5 k6 44.l4 j5 45.j4 k3 46.j3 l5 47.k2 j7 48.j8 h8 49.b15 b16 50.a15 a16 51.c15 e12 52.f12 e13 53.f13 e9 54.f10 f9 55.g9 g10 56.f11 j9 57.k8 k10 58.m10 n11 59.n10 m11 60.l10 l11 61.l9 n9 62.o11 o12 63.p11 q11 64.p10 p12 65.p9 o9 66.n8 j11 67.h10 g11 68.h11 g12 69.h12 g13 70.f14 h13 71.j12 h9 72.e14 h15 73.j13 j14 74.g14 h14 75.k12 l13 76.l12 m13 77.g8 g7 78.l3 k5 79.h5 h6 80.g5 g6 81.j10 k11 82.m12 n12 83.k9 k13 84.f7 f6 85.e7 d7 86.d8 c8 87.e6 e5 88.d5 e4 89.c7 c6 90.b7 c3 91.c5 b6 0-1

This go game has been lost on time   (started : 2008.12.01  20:8:55)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q4 : p5 q4

Go-no-go (Wu~wu~) 5-5 Point.
The 5-5 was experimented with briefly during the "New Fuseki" movement in Japan in the 1930s. The 5-5 point has not retained popularity because the 4-4 hoshi (star) point strikes a better balance between influence and territory. As one can see from the variations, though, the 5-5 is playable.

Corner d4 : d4 d9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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