Go (weiqi, baduk) - Game 25503

  
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Game result  (poker)


N. Bernal Varela, 2340
H. Lehnhoff, 2132

1-0

See game 144426




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FICGS__GO__TOURNAMENT_DAN__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 December 28   13:8:59


[Event "FICGS__GO__TOURNAMENT_DAN__000014"]
[Site "FICGS"]
[Date "2008.10.20"]
[Round "1"]
[Black "Kobayashi,Tetsuya"]
[White "Ioffe,Nick"]
[Result "1-0"]
[Rating 1 "2375"]
[Rating 2 "2208"]

1.r17 d16 2.q3 d3 3.d5 d8 4.g4 f3 5.f4 c5 6.g3 o16 7.c14 c11 8.c16 c17 9.b17 d17 10.b15 k16 11.q14 q5 12.o4 r3 13.r2 r4 14.p2 r9 15.r11 p9 16.g16 e14 17.k17 j17 18.j16 h17 19.h16 g17 20.f17 f18 21.g18 f16 22.j18 e17 23.h18 f17 24.l17 k15 25.m15 k13 26.m13 l11 27.e13 f14 28.c12 d11 29.e12 g12 30.f11 g11 31.l3 o13 32.o14 q13 33.r13 p14 34.p15 q15 35.p13 r14 36.q12 r15 37.q16 s17 38.s18 r18 39.q18 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : r17 o16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaogua`jiao~, 2-Space High Approach).
Black may continue with 4-5 or 4-6. Black 4-6 works well when Black is in the lower right (so an extension in the middle works both ways). The more conservative 4-5 is makes a slightly tighter shape (better for a fight).

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.


Player Black won this Go (weiqi, baduk) game.






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If White takes all four corners, Black should resign; if Black takes all four corners, Black should also resign. (David Kent)


Don't be discouraged. It's often the last key in the bunch that opens the lock. (Author unknown)








 
 
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