Go (weiqi, baduk) - Game 25441

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146061




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FICGS__GO__TOURNAMENT_KYU__000071       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2009 February 7   8:42:3


[Event "FICGS__GO__TOURNAMENT_KYU__000071"]
[Site "FICGS"]
[Date "2008.10.20"]
[Round "1"]
[Black "Halatre,Didier"]
[White "McNabb,Sean"]
[Result "0-1"]
[Rating 1 "0781"]
[Rating 2 "1075"]

1.q16 d4 2.q3 d17 3.k17 q6 4.r5 r6 5.q5 r10 6.k3 r14 7.p14 c11 8.c9 c7 9.e9 e11 10.d11 d10 11.d12 c10 12.d9 e10 13.g10 f13 14.d14 c13 15.d13 c14 16.d15 c15 17.c16 d16 18.e16 e17 19.g17 f16 20.e15 f17 21.f18 e18 22.g18 g16 23.h16 g14 24.h15 g15 25.h14 k5 26.m5 l4 27.m4 l3 28.l2 m3 29.n3 m2 30.k2 g3 31.e7 r17 32.r16 q17 33.p17 s16 34.s18 s17 35.r18 q18 36.p18 q19 37.p19 q15 38.p15 o6 39.o5 o4 40.p5 n2 41.o3 g5 42.n6 k10 43.k7 g7 44.h8 g8 45.h9 f9 46.f8 g9 47.h10 f10 0-1

This go game has been lost on time   (started : 2008.10.20  6:58:47)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 c9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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Those who are good at winning, don't usually fight. (Zhang)


Every vice is only an exaggeration of a necessary and virtuous function. (Ralph Waldo Emerson, Journals 1936)








 
 
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