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FICGS__GO__TOURNAMENT__000007 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2006 October 31 7:55:48 [Event "FICGS__GO__TOURNAMENT__000007"] [Site "FICGS"] [Date "2006.07.27"] [Round "1"] [Black "Aldag,Benjamin"] [White "Kobayashi,Tetsuya"] [Result "0-1"] [Rating 2 "2000"] 1.p16 q4 2.d4 d17 3.f16 d15 4.k17 r17 5.q10 q15 6.h14 p15 7.o16 r7 8.o15 q12 9.q16 r16 10.q17 p13 11.r18 r15 12.s17 o14 13.s15 s16 0-1 This go game has been lost on time (started : 2006.07.27 16:39:34) Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 f16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner q16 : p16 r17 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. San-san. White plays the 3-3 when Black has a stone at top such as marked. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) ... {it is} something unearthly... if there are sentient beings on other planets, then they play go. (Emanuel Lasker, chess world champion) I feel so... helpless. (C-3PO in Star Wars ep.3)
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