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FICGS__GO__TOURNAMENT_KYU_I__000008 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 August 15 18:7:11 [Event "FICGS__GO__TOURNAMENT_KYU_I__000008"] [Site "FICGS"] [Date "2008.07.11"] [Round "1"] [Black "Kris,Mik"] [White "Schoenfeld,Ralf"] [Result "0-1"] [Rating 1 "0968"] [Rating 2 "1075"] 1.q16 c4 2.r4 d17 3.e4 d6 4.c3 d4 5.d3 e5 0-1 This go game has been lost on time (started : 2008.07.11 11:33:48) Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p) Even the best needles are not sharp at both ends. (Chinese proverb)
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