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FICGS__GO__WCH_TOURNAMENT__000003 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2009 January 4 12:18:52 [Event "FICGS__GO__WCH_TOURNAMENT__000003"] [Site "FICGS"] [Date "2008.07.08"] [Round "1"] [Black "Ioffe,Nick"] [White "Xu,Daniel"] [Result "1-0"] [Rating 1 "2103"] [Rating 2 "2233"] 1.q16 c16 2.q4 d3 3.q10 e17 4.d5 o3 5.m3 q3 6.r3 r4 7.r5 s4 8.p3 q2 9.p4 s5 10.p2 r2 11.r6 l3 12.l4 k3 13.k4 j3 14.j4 h3 15.k17 r8 16.s6 r12 17.r14 r10 18.q9 r9 19.q8 q11 20.p11 p12 21.o11 s13 22.s14 d10 23.e9 d9 24.e8 c7 25.c3 d4 26.c4 e5 27.d6 f11 28.g10 g11 29.h10 l10 30.j12 l12 31.n13 o12 32.n12 n11 33.o9 n10 34.m8 l8 35.l7 k8 36.h8 k7 37.l6 m9 38.n9 l14 39.n15 l16 40.j14 m17 41.g17 p17 42.q17 p18 43.q18 o14 44.o13 p13 45.o15 p15 46.p16 o16 47.n14 p14 48.l15 k15 49.m15 k16 50.n17 n18 51.k14 m12 52.h16 j17 53.l13 k11 54.j16 k18 55.e15 d14 56.e14 e13 57.f13 f12 58.d15 c14 59.c15 b16 60.b15 b14 61.a14 d12 62.e18 d18 63.f18 b18 64.f3 f2 65.g2 g3 66.e2 f4 67.d2 e3 68.f1 f3 69.c2 m2 70.n3 f14 71.g13 g14 72.h13 b12 73.g5 f5 74.n2 l2 75.q13 r13 76.q14 s11 77.q12 r11 78.t9 t8 79.s8 s9 80.t7 t10 81.t8 h11 82.j11 j10 83.h6 q7 84.r7 e7 85.j9 k9 86.k10 m7 87.n8 j10 88.s3 s2 89.k10 o10 90.p10 j10 91.t5 t3 92.k10 p8 93.q15 j10 94.m11 m10 95.k10 p9 96.p7 j10 97.t12 t13 98.k10 n7 99.o8 j10 100.t11 s12 101.k10 k6 102.l5 j10 103.t11 t12 104.k10 h7 105.g7 j10 106.d8 k10 107.c8 d7 108.e6 f6 109.b6 f7 110.b7 b9 111.c9 c10 112.b8 b10 113.n16 l17 114.h18 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 d5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 r12 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Use a wall to attack, not to make territory. (Anonymous) Wipe them out. All of them. (Darth Sidious in Star Wars ep.1)
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