Go (weiqi, baduk) - Game 22724

  
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Game result  (poker)


Y. Aahlad, 2334
F. Cafiero, 2015

1-0

See game 142164




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FICGS__GO__WCH_TOURNAMENT__000003       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2009 January 11   10:25:38


[Event "FICGS__GO__WCH_TOURNAMENT__000003"]
[Site "FICGS"]
[Date "2008.07.08"]
[Round "1"]
[Black "Connor,Thomas"]
[White "Kobayashi,Tetsuya"]
[Result "1-0"]
[Rating 1 "2301"]
[Rating 2 "2186"]

1.q16 d17 2.q3 d4 3.c6 d9 4.c3 c4 5.d3 e4 6.b4 b5 7.b3 c5 8.f3 o17 9.r14 k16 10.c14 c12 11.c17 c16 12.d16 d15 13.e16 b17 14.c15 c18 15.e14 e17 16.f16 f17 17.g16 h17 18.q5 d13 19.d14 f12 20.b12 b11 21.f4 f5 22.g5 f6 23.h4 p3 24.p4 o3 25.q2 n5 26.m3 m4 27.l3 k5 28.k4 j5 29.g6 j4 30.j3 l4 31.k3 n3 32.f7 d6 33.q8 r10 34.r8 r13 35.q14 s14 36.s15 q13 37.p13 s12 38.t14 s13 39.p12 s9 40.s8 p10 41.m17 p14 42.o16 o14 43.n12 m14 44.p17 l12 45.o10 o9 46.p9 p11 47.n9 o8 48.n8 o7 49.k9 j7 50.o11 q9 51.p8 q12 52.r9 q10 53.n7 o6 54.h9 j8 55.j9 g8 56.h8 h7 57.g7 m6 58.l7 l6 59.o4 k7 60.n4 e13 61.b16 b15 62.c17 e3 63.e2 c16 64.h16 j17 65.c17 n17 66.c16 n16 67.m5 l8 68.n6 m7 69.p18 o18 70.r11 s10 71.d7 c7 72.e6 d8 73.d5 b6 74.e5 b18 75.b14 b13 76.b7 d6 77.t9 t13 78.c6 c8 79.a5 d6 80.t11 t10 81.c6 s16 82.s17 d6 83.s11 r15 84.q11 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.


Player Black won this Go (weiqi, baduk) game.






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