Go (weiqi, baduk) - Game 21685

  
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Game result  (chess)


M. Pech, 2144
B. Ozen, 2239

1/2-1/2

See game 145667




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FICGS__GO__TOURNAMENT_DAN__000013       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 October 20   12:20:9


[Event "FICGS__GO__TOURNAMENT_DAN__000013"]
[Site "FICGS"]
[Date "2008.06.16"]
[Round "1"]
[Black "Connor,Thomas"]
[White "Brisson,Claude"]
[Result "0-1"]
[Rating 1 "2261"]
[Rating 2 "2149"]

1.r16 q4 2.c16 c4 3.e4 g3 4.c3 d3 5.d4 e3 6.f3 f4 7.f2 c2 8.b3 e2 9.c5 g2 10.f5 g4 11.j16 o16 12.q14 l17 13.r6 o3 14.s4 r3 15.r9 r17 16.s17 q17 17.s18 c11 18.c9 f16 19.d14 f14 20.d12 d10 21.e11 e9 22.f10 e7 23.e6 d6 24.c6 c7 25.b7 f6 26.e5 g5 27.b4 g7 28.h14 e17 29.d17 g13 30.g17 h12 31.k13 h10 32.n4 n3 33.m4 l3 34.n7 n13 35.e18 q12 36.r13 r12 37.p13 o11 38.o12 n12 39.n11 p11 40.s13 o9 41.m11 l12 42.m9 n8 43.m8 o7 44.o6 n6 45.m7 p6 46.o5 q7 47.r7 p5 48.l4 k3 0-1

This go game has been lost on time   (started : 2008.06.16  14:37:53)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : r16 o16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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