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FICGS__GO__TOURNAMENT_KYU__000060 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 May 27 16:5:15 [Event "FICGS__GO__TOURNAMENT_KYU__000060"] [Site "FICGS"] [Date "2008.05.23"] [Round "1"] [Black "Delcaldo,Ramon"] [White "Ould Ahmed,Samy"] [Result "0-1"] [Rating 1 "0400"] [Rating 2 "0096"] 1.c4 r16 2.q3 d17 3.r5 d6 4.e4 d8 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 d6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Go is essentially a form of harmony. Go in the 21st century will have to be go of the 'harmony of the six points - the four quarters, the above and the below.' As in life we will need to view the whole rather than the part. Japanese go has focused too heavily on the local (joseki) rather than the whole for 300 years. The reason the Chinese and Koreans are overtaking the Japanese is that they are closer to achieve this whole-board view. (Go Seigen, 9p, 1994) There is no vagueness without wind. (Chinese proverb)
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