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FICGS__GO__TOURNAMENT_DAN__000012 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 October 18 12:12:18 [Event "FICGS__GO__TOURNAMENT_DAN__000012"] [Site "FICGS"] [Date "2008.05.04"] [Round "1"] [Black "Nabe,Yuki"] [White "Brisson,Claude"] [Result "0-1"] [Rating 1 "2224"] [Rating 2 "2186"] 1.d4 q16 2.q3 q5 3.c16 r3 4.r2 r4 5.p2 r8 6.o4 c6 7.b5 f3 8.e2 c3 9.e5 e3 10.d3 f2 11.d2 f5 12.e6 c9 13.j3 h4 14.j4 j5 15.k5 j6 16.o17 q14 17.q18 r17 18.l17 e16 19.d14 c17 20.b17 d17 21.b15 h17 22.c11 e9 23.e11 g9 24.f8 f9 25.g7 h7 26.g6 h5 27.g8 h8 28.h9 g11 29.j9 k6 30.l5 l6 31.m5 m6 32.o6 m9 33.j11 h12 34.l10 m10 35.l12 n13 36.l14 c5 37.c4 b6 38.b4 b10 39.r12 q12 40.q11 p12 41.r10 r13 42.p9 p7 43.o10 o8 44.p11 s12 45.n12 n11 46.o11 o12 47.s9 s8 48.s11 s13 49.r9 q8 50.p8 o7 51.n6 j15 52.m15 q9 53.n7 l8 54.n8 n9 55.o9 m12 56.q7 p6 57.q6 p5 58.q10 s6 59.t10 b11 60.c12 b18 61.a18 c19 62.r18 s18 63.s19 s17 64.j18 h18 65.f14 g15 66.j13 h13 67.d8 d9 68.b7 c7 69.a6 b8 70.a7 a8 71.a5 e7 72.e8 d7 73.f6 c8 74.j17 o15 75.n16 b13 76.b12 a12 77.b14 c13 78.d13 j19 79.k19 h19 80.k18 h2 81.j2 o5 82.n5 d15 83.c14 a13 84.s3 s4 85.t2 j1 86.k1 h1 87.l2 a16 88.a14 a11 89.a17 e13 90.e15 e12 91.e14 d12 92.d16 f16 93.f12 d11 94.f13 c10 95.f11 h10 96.j10 k13 97.l13 k12 98.j12 k14 99.l11 p4 100.p3 e1 101.d1 f1 102.h3 g3 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : c16 e16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Don't make dango's. (Anonymous) Cactus - It is depressed cucumber. (Ilmars Cirulis)
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