Go (weiqi, baduk) - Game 19496

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_I__000005       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 August 8   5:18:8


[Event "FICGS__GO__TOURNAMENT_KYU_I__000005"]
[Site "FICGS"]
[Date "2008.03.17"]
[Round "1"]
[Black "Popescu,Ovidiu"]
[White "Cook,Phil"]
[Result "1-0"]
[Rating 1 "1000"]
[Rating 2 "0623"]

1.q16 q4 2.d16 d5 3.e3 e4 4.d3 d13 5.d8 e7 6.d11 f16 7.e17 e16 8.d15 e15 9.d14 e14 10.c13 d12 11.c12 q13 12.r14 q14 13.q15 j16 14.e11 f11 15.e13 e10 16.e8 n16 17.l16 k16 18.m16 o15 19.m14 m15 20.l15 n15 21.p14 o14 22.p13 q12 23.p12 q11 24.m13 o13 25.o12 k15 26.k14 j14 27.k13 f13 28.e12 f12 29.q6 q7 30.r6 g3 31.f3 f4 32.g4 h4 33.g5 g7 34.h3 f8 35.q9 h5 36.g2 k4 37.p7 n7 38.o3 o4 39.p4 p5 40.p3 p6 41.p8 o9 42.p10 o10 43.p11 n12 44.n13 m12 45.l12 p15 46.p17 o17 47.p18 o18 48.m18 m17 49.l17 o11 50.k10 l11 51.k11 k9 52.l10 1-0

This go game has been lost on time   (started : 2008.03.17  20:13:49)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d5 e3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner d16 : d16 d13

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach).
White 2 is a light approach move. Rarely played in even games, White 2 is typically employed in handicap games. Black continues with 6-4 or 3-10. In Korean Sunjang Baduk Black has a stone on 8-4.

Corner q16 : q16 q13

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach).
White 2 is a light approach move. Rarely played in even games, White 2 is typically employed in handicap games. Black continues with 6-4 or 3-10. In Korean Sunjang Baduk Black has a stone on 8-4.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.


Player Black won this Go (weiqi, baduk) game.






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