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FICGS__GO__TOURNAMENT_KYU_II__000002 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 July 30 12:11:28 [Event "FICGS__GO__TOURNAMENT_KYU_II__000002"] [Site "FICGS"] [Date "2008.02.09"] [Round "1"] [Black "Nabe,Yuki"] [White "Kobayashi,Tetsuya"] [Result "0-1"] [Rating 1 "2176"] [Rating 2 "1925"] 1.d15 q4 2.p16 c4 3.r6 o3 4.s4 r3 5.r9 r16 6.r17 s17 7.q17 s15 8.m17 q14 9.r12 d17 10.c17 c18 11.c16 e18 12.c12 f16 13.e3 d5 14.j3 c10 15.e12 d3 16.e4 l3 17.k5 k17 18.m15 e10 19.p12 o14 20.n13 r18 21.q18 s18 22.n4 n3 23.p4 p3 24.p5 k9 25.e7 n9 26.c8 d8 27.d7 c7 28.b7 c6 29.c9 d9 30.b10 b11 31.c11 d11 32.d12 b9 33.d10 r5 34.s5 c10 35.h9 b8 36.j11 h8 37.j8 k11 38.k12 j10 39.h10 j12 40.h11 l12 41.k13 l13 42.k14 m11 43.l10 l9 44.j9 k10 45.m8 l14 46.l15 o11 47.o10 n10 48.n12 n8 49.p10 m7 50.l8 k8 51.l7 l6 52.k7 n6 53.o7 n7 54.m4 l4 55.l5 o4 56.o5 n5 57.m5 o6 58.p7 p6 59.q6 q5 60.e5 e2 61.f2 d2 62.g3 b12 63.b13 s13 64.s12 l18 65.m18 f8 66.h7 f7 67.f6 j15 68.g15 g16 69.h15 h16 70.a12 a10 71.b18 b19 72.a17 f15 73.h13 k2 74.s3 j2 75.s2 r2 76.r1 q1 77.s1 q2 78.n11 m9 79.m6 e14 80.f13 d14 81.c14 t12 82.t11 t13 83.s10 p8 84.q8 o8 85.q7 j4 86.k4 h2 87.h3 j14 88.j13 o13 89.o12 q13 90.k16 j16 91.l17 k18 92.m3 m2 93.k3 l2 94.r13 r14 95.l19 k19 96.m19 j17 97.r19 s19 98.q19 q16 99.o16 q12 100.q11 g8 101.e16 e17 102.d16 e8 103.e6 k15 104.f14 e15 105.h14 g7 106.g6 f11 107.g12 d13 108.c13 a11 109.a13 p15 110.l16 p13 111.g1 h1 112.e1 d1 113.f1 g2 114.f3 p9 115.q9 d4 116.n15 e11 117.g9 f9 118.m12 n14 119.m14 l11 120.m13 g10 121.g11 f10 122.a18 c19 123.f12 o15 124.d6 o9 125.e13 a19 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q4 r6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : p16 r16 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Komoku. Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7. Corner d16 : d15 d17 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Komoku. Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7. Corner d4 : c4 e3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) The weak player fears ko, the strong player seeks it. (Bill Taylor) As the days dwindle down... to a precious few. (Maxwell Anderson)
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