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FICGS__GO__TOURNAMENT_KYU_I__000004 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 July 26 9:48:44 [Event "FICGS__GO__TOURNAMENT_KYU_I__000004"] [Site "FICGS"] [Date "2008.01.21"] [Round "1"] [Black "Tarassov,Sergey"] [White "Gabriel,Julio"] [Result "0-1"] [Rating 1 "1043"] [Rating 2 "0623"] 1.q16 d3 2.q4 d16 3.q10 o17 4.o15 l17 5.d5 e4 6.c3 o3 7.p3 o4 8.k4 c6 9.c5 e5 10.g3 c10 11.f17 f15 12.j17 j3 13.j4 l3 14.p6 q13 15.o12 p15 16.p16 o14 17.p14 p13 18.q14 n15 19.o16 o13 20.n16 m14 21.c17 c16 22.d17 j15 23.l15 n17 24.m15 n14 25.d6 g5 26.h4 k3 27.r14 k16 28.c12 e12 29.d11 e11 30.d10 c9 31.e9 d9 32.e10 b6 33.g15 g16 34.g17 h16 35.f16 e15 36.c14 n11 37.k14 j13 38.j14 m16 39.l16 m17 40.h15 h14 41.g14 l14 42.h13 k13 43.j16 k15 44.n12 h11 45.m11 n10 46.m10 p11 47.p10 o11 48.l12 n8 49.k9 p8 50.q8 k7 51.j7 k8 52.f11 h9 53.j12 k12 54.k11 l13 55.h12 g11 56.e13 f12 57.g7 d13 58.n6 f7 59.g8 c2 60.b3 b4 61.d4 e3 62.e7 f6 63.f8 b5 64.c4 h6 65.j8 j6 66.k6 k5 67.l4 m5 68.m3 m4 69.l6 l5 70.o2 n2 71.p2 m6 72.m8 l7 73.n7 j9 74.j11 c13 75.b13 d12 76.c11 b12 77.b11 b14 78.a12 a14 79.a13 d14 80.c15 b15 81.b17 d8 82.b8 b9 83.b2 d2 84.e8 d7 85.e6 f10 86.a4 a2 87.b1 a3 88.a1 a3 89.a7 b7 90.c8 a9 91.a8 c7 92.a6 a5 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d3 d5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Territory really exists only in the end. (Pierre Audouard) If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough. (Pappy)
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