Go (weiqi, baduk) - Game 17883

  
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Game result  (chess)


M. Pech, 2144
B. Ozen, 2239

1/2-1/2

See game 145667




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FICGS__GO__WCH_TOURNAMENT__000002       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 May 9   13:32:38


[Event "FICGS__GO__WCH_TOURNAMENT__000002"]
[Site "FICGS"]
[Date "2008.01.09"]
[Round "1"]
[Black "Ruzin,Mikhail"]
[White "de Vassal,Thibault"]
[Result "1-0"]
[Rating 1 "2144"]
[Rating 2 "1997"]

1.q16 d17 2.d4 q4 3.d15 d12 4.f15 g17 5.h15 d9 6.c17 c18 7.c16 e18 8.c7 j17 9.c13 c12 10.b9 c8 11.b8 f10 12.f12 f11 13.k3 q10 14.n17 r13 15.o3 q6 16.k5 d3 17.c3 e3 18.e4 c2 19.b3 b2 20.f3 f2 21.c4 g3 22.f4 d7 23.g2 f1 24.h2 a2 25.c10 d10 26.f7 g12 27.e12 g13 28.d13 e11 29.f14 j11 30.q12 r15 31.r16 r12 32.q11 r11 33.p10 q9 34.p9 p14 35.q13 n14 36.q14 l14 37.e8 j14 38.d8 s15 39.q8 r8 40.r9 r10 41.r7 s9 42.q7 r6 43.s7 s6 44.p6 p2 45.p3 q3 46.o2 q2 47.o13 m10 48.h10 h9 49.j10 k8 50.k10 g9 51.l9 h11 52.k11 j8 53.g10 e9 54.f8 f9 55.g11 l8 56.m9 k6 57.j6 l6 58.j7 o7 59.p7 n5 60.o6 n6 61.m7 n4 62.m3 l5 63.l4 n3 64.n2 m6 65.n7 m4 66.k13 k15 67.j16 k16 68.h17 h18 69.h16 k18 70.l17 k17 71.k14 o14 72.n13 o16 73.o17 h14 74.q15 m18 75.m17 l13 76.l12 m13 77.m12 s16 78.l15 l16 79.m15 m16 80.n16 h7 81.h6 r17 82.q17 r18 83.l18 q18 84.g16 j13 85.m14 j15 86.f17 g18 87.f18 f19 88.b18 e17 89.f16 d19 90.b19 c19 91.t6 t5 92.t7 s4 93.b12 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 d9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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The simplest move is the best move. (Anonymous)


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