Go (weiqi, baduk) - Game 17092

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000003       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 May 5   21:13:32


[Event "FICGS__GO__TOURNAMENT_KYU_I__000003"]
[Site "FICGS"]
[Date "2008.01.02"]
[Round "1"]
[Black "Carnemolla,Giampaolo"]
[White "Ilie,Sebastian"]
[Result "1-0"]
[Rating 1 "0600"]
[Rating 2 "0665"]

1.q16 d17 2.p5 d4 3.k3 o17 4.o10 q4 5.j15 r14 6.r17 p15 7.p17 p18 8.p16 o16 9.q18 o18 10.q19 d10 11.c7 c5 12.c3 d3 13.c2 d2 14.b4 b5 15.a3 b2 16.b1 a2 17.b3 q5 18.a1 n3 19.c13 c15 20.e15 d14 21.c10 c9 22.c11 b9 23.b10 d8 24.d6 g4 25.g5 h5 26.g6 j4 27.j3 h3 28.j2 m4 29.n6 p7 30.p9 q8 31.o8 r10 32.p11 q12 33.o12 j7 34.l5 k4 35.l4 l3 36.l2 m3 37.m5 h2 38.j1 m2 39.l1 p4 40.o6 m8 41.l8 m9 42.l9 m10 43.l10 m11 44.l11 m12 45.l12 m13 46.l13 m15 47.b14 b15 48.c12 e12 49.f12 e11 50.f11 f10 51.g11 1-0

This go game has been lost on time   (started : 2008.01.02  5:38:0)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : p5 q4

Go-no-go (Wu~wu~) 5-5 Point.
The 5-5 was experimented with briefly during the "New Fuseki" movement in Japan in the 1930s. The 5-5 point has not retained popularity because the 4-4 hoshi (star) point strikes a better balance between influence and territory. As one can see from the variations, though, the 5-5 is playable.

Corner d16 : d17 j15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d4 : d4 c7

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
White typically answers by 7-3 or 3-5 (which is not joseki).


Player Black won this Go (weiqi, baduk) game.






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Be a little patient. Keshi works ! (Anonymous)


He who fights with monsters should be careful lest he thereby become a monster. (Friedrich Nietzsche, Beyond Good and Evil)








 
 
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