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FICGS__GO__TOURNAMENT_KYU__000052 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2008 October 13 23:22:30 [Event "FICGS__GO__TOURNAMENT_KYU__000052"] [Site "FICGS"] [Date "2007.12.19"] [Round "1"] [Black "Halatre,Didier"] [White "Cook,Phil"] [Result "1-0"] [Rating 1 "0346"] [Rating 2 "0599"] 1.d3 d15 2.q3 q6 3.r5 r7 4.s7 r8 5.s8 r10 6.r12 r13 7.s13 r14 8.r16 r15 9.q16 q12 10.s12 o16 11.o17 m16 12.e17 e16 13.f17 p4 14.p3 o4 15.o3 m4 16.n3 n4 17.m3 l4 18.l3 j4 19.c14 d5 20.c6 c5 21.b5 e4 22.e3 g4 23.f3 f4 24.g3 h3 25.j3 k3 26.j2 k2 27.l2 h2 28.g2 j1 29.h5 h4 30.j5 d6 31.c7 d7 32.c8 d8 33.c9 d9 34.c10 d10 35.c11 d11 36.c12 d12 37.c13 d13 38.c15 d17 39.c16 d16 40.c17 d18 41.c18 c19 42.b19 d19 43.b18 p15 44.d14 e14 45.h16 f16 46.g16 j16 47.j17 k16 48.k17 l17 49.l18 m18 50.m19 n19 51.l19 k18 52.n17 k19 53.j18 h14 54.h7 j10 55.k9 k10 56.j9 h10 57.l10 l11 58.m11 m10 59.l9 m9 60.m8 n9 61.n8 o9 62.o8 p9 63.m12 l12 64.l13 k13 65.k14 j14 66.l14 h9 67.h8 g8 68.k7 g7 69.g6 f7 70.g5 j15 71.m15 n16 72.p16 o15 73.o14 p14 74.p13 o13 75.n14 n13 76.n12 o12 77.k12 k11 78.j13 j12 79.h12 j11 80.h13 m13 81.p6 q5 82.r4 p7 83.o6 n11 84.o5 o7 85.n7 k5 86.k6 l6 87.m6 n5 88.n6 l7 89.l8 l5 90.j7 m14 91.l15 n15 92.k8 k13 93.g13 l16 94.p8 q7 95.q8 q9 96.q4 k15 97.s9 r9 98.p5 g14 99.f13 f14 100.e13 f15 101.g11 g10 102.f10 g9 103.f9 e8 104.e11 e12 105.d4 e5 106.f6 f8 107.m5 f12 108.m7 g12 109.k4 h11 110.l1 f11 111.r6 s10 112.t10 s11 113.t11 s14 114.t13 p12 115.t16 t14 116.t12 r11 117.t9 g17 118.g18 f18 119.h17 e18 120.n18 o18 121.p18 o19 122.p19 1-0 This go game has been lost on time (started : 2007.12.19 10:52:30) Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch). The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach. Corner q16 : r12 r13 This joseki is unknown. A weak or weird move has probably been played in this corner. Corner d16 : d15 e17 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Corner d4 : d3 j4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) At the head of two stones in a row, play hane. (Anonymous) All battles are fought by scared men who'd rather be someplace else. (John Wayne in the movie In harm's way)
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