Go (weiqi, baduk) - Game 15185

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU__000047       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 December 5   8:21:54


[Event "FICGS__GO__TOURNAMENT_KYU__000047"]
[Site "FICGS"]
[Date "2007.10.15"]
[Round "1"]
[Black "Cranciova,Bogdan"]
[White "Mueller-Toepler,Michael"]
[Result "0-1"]
[Rating 1 "0100"]

1.q16 e17 2.d16 j5 3.d4 g12 4.q4 l10 5.d12 m13 6.k16 l6 7.q10 p10 8.n4 k5 9.d7 h6 10.f9 g7 11.h9 g8 12.g9 l7 13.o7 m7 14.o9 k9 15.p12 o12 0-1

This go game has been lost on time   (started : 2007.10.15  16:28:57)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : e17 d16

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Corner d4 : j5 d4

This joseki is unknown.
A weak or weird move has probably been played in this corner.

Corner q16 : q16 m13

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 l6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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If there is no stone on the handicap point, the carpenter's square is dead. (Anonymous)


Excelling at chess has long been considered a symbol of more general intelligence. That is an incorrect assumption in my view, as pleasant as it might be. But for the purposes of argument and investigation, chess is, in Russkin-Gutman's words, 'an unparalleled laboratory, since both the learning process and the degree of ability obtained can be objectified and quantified, providing an excellent comparative framework on which to use rigorous analytical techniques.' (The Chess Master and the Computer, by Garry Kasparov - 2010)








 
 
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