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FICGS__GO__TOURNAMENT_KYU__000044 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 November 2 18:8:39 [Event "FICGS__GO__TOURNAMENT_KYU__000044"] [Site "FICGS"] [Date "2007.09.13"] [Round "1"] [Black "Fonn,Eivind"] [White "Latvaniemi,Oskar"] [Result "0-1"] [Rating 2 "1100"] 1.d4 r16 2.e16 q3 3.l3 c10 4.c11 d11 5.c12 d10 6.d12 c6 7.r10 r5 0-1 This go game has been lost on time (started : 2007.09.13 13:31:26) Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 l3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Five liberties for tactical stability. (Anonymous) Unless in communicating with it one says exactly what one means, trouble is bound to result. (Alan Turing, about computers)
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