Go (weiqi, baduk) - Game 134715

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT__000098       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2022 September 11   8:57:14


[Event "FICGS__GO__TOURNAMENT__000098"]
[Site "FICGS"]
[Date "2022.02.15"]
[Round "1"]
[Black "Boucher,Brice"]
[White "Agronow,Cosmo"]
[Result "0-1"]
[Rating 2 "0790"]

1.q16 d4 2.q10 c16 3.q4 n17 4.o17 n16 5.n15 m15 6.f4 f5 7.g4 g5 8.h5 h6 9.h4 j6 10.m14 l15 11.o16 k10 12.c3 c4 13.e5 e4 14.e6 e7 15.g6 g7 16.f6 f7 17.d5 c5 18.j5 k5 19.d7 d8 20.c7 k4 21.e8 c8 22.b7 b8 23.a7 a8 24.f8 g8 25.f9 f10 26.g9 g10 27.h9 h10 28.j9 j10 29.k9 l9 30.k8 l7 31.e10 e11 32.d10 c10 33.d11 k7 34.h7 j7 35.h8 j3 36.e3 d3 37.f3 c6 38.d2 c2 39.c17 c11 40.d12 e12 41.d13 e14 42.e13 f13 43.b3 e2 44.l8 m8 45.g7 m9 46.f14 f15 47.g14 h14 48.e15 d14 49.d15 c14 50.g15 f16 51.e16 e17 52.c15 b15 53.g13 f12 54.g12 f11 55.b14 c13 56.b16 d16 57.n3 d1 58.q7 h16 59.h15 j15 60.h13 j14 61.j13 k13 62.k12 l12 63.l13 k14 64.l11 m12 65.l10 m10 66.k11 m11 67.j12 g16 68.h12 j11 69.r3 m13 70.n14 l14 71.o13 f2 72.r17 o18 73.b18 c12 74.d9 c9 75.e9 d6 76.e7 n18 77.d18 e18 78.e19 f19 79.d19 f18 80.a15 c15 81.d17 e16 82.a17 b13 83.a16 a14 84.c19 b4 85.r15 a13 86.l3 a3 87.q13 n5 88.o5 n6 89.o6 o7 90.n4 m4 91.m3 l4 92.k3 j2 93.k2 k1 94.l1 j1 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 n17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black typically answers by 7-3 or 3-5 (which is not joseki).

Corner d4 : d4 f4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner q4 : q4 l9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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